Digital Extremes Announces Keystone

Digital Extremes, the weird people who made Warframe and filled it full of weird prepubescent space kids, are making a new game called Keystone. They announced the new game on their new Twitter account, @PlayKeystone. The announcement was on the 23rd of May, and there’s also a related website, PlayKeystone.com. The game is said to be a first-person, team-based shooter. It’s set in some other timeline, not at all related to Warframe, with ‘every move’ transporting you into battle. Keystone will apparently blend first-person action with ‘deck-building strategies’, implying there’s some sort of collectible card element to the game, perhaps… [Continue Reading]

Read more

BarrierWatch

I’m finding myself playing less and less Overwatch these days, and while part of it is the new workload from preparing for my Master’s program in game development later this year, another part of it is me getting pretty tired of a mechanic that seems to have been Blizzard’s answer to too many balance problems. I don’t think there’s a single element of Overwatch that’s been buffed as many times as the barriers have. When the game was first announced, there were only two barriers among the initial twelve characters, and Winston’s sucked. Now, it’s perfectly possible (heck, downright common) for the defensive… [Continue Reading]

Read more

Tin-1000

The Mann vs. Machine Update of 2012 brought us a lot of new content. A whole new gamemode, a new series of reskins, a new comic, a new video, and of course, new hats. And among all the hats, the one that I like the most is the Tin-1000. Aside from the Soldier’s Stogie, Archimedes, Robro 3000, and the Operation Steel Trap Badge, the cosmetics are roboticized hats, one for each class. They’re based off some parts of the mercs’ robot counterparts, or in two cases, robot version of the Officer’s Ushanka and the Fancy Fedora. I can’t find anything to back… [Continue Reading]

Read more

Bloody Hell, that Sonicor…

You remember when I talked about my most used weapon, the Ignis, then teased about another weapon that might end up replacing it? You know, the picture at the end of the article, with my invisible Loki holding that very weapon? Well this article isn’t about that weapon. This article is about the Sonicor. The Sonicor is amazing. Beyond amazing. Okay, what the fuck IS the Sonicor? I’m not really sure, to be honest. It’s an arm-mounted weapon sort of thing. Definitely Corpus in origin, but I have never really seen any Corpus actually USING the Sonicor*. It attaches to… [Continue Reading]

Read more

The Closet Sniper Rifle

So, almost a year ago now, I talked about finally finding a way of playing Demoman that I enjoyed. I mentioned discovering a Soldier play style too as a footnote, but I wanted to give him a spotlight of his own! Figured he’d earned it after the amount rocket jumping around I’ve been doing as him recently. But more accurately, I want to talk about the Direct Hit. I used to see Soldier as a slow, boring and clumsy type of character which I just couldn’t find the appeal of. But the Direct Hit (and a lovely shiny pair of… [Continue Reading]

Read more

A Theory on Samurai Jack

Been a while since we had a SPUF of Legend video that came with a Daily SPUF article! We were supposed to make these transcripts for every episode, or write a tie-in article that incorporates the latest episode, but we kinda never do so we’re looking for any suggestions on better ways to integrate The SPUF of Legend with the blog proper. Got any suggestions? Let us know in the comments! This week we’re doing something a little different because my recording software has been a finnicky little twit for about two weeks now, and I can’t figure out why so… [Continue Reading]

Read more

MeeMs Thoughts on Difficulty… Again…

So recently, I’ve been thinking about what exactly makes games hard. And, unlike my previous discussion on the matter I’ve been thinking more about this problem from a developer perspective. Particularly the notion that if you make a game too easy people will skip over it, too hard and people will ragequit (before someone mentions it, Dark Souls and similar don’t count – they’re meant to be hard). I was thinking more along the lines of simple, progression-orientated fighting games. In many games to be found there is always a few constant elements to keep said game interesting and fun… [Continue Reading]

Read more

aabicus’ First Time in Warframe

As mentioned in this article, a few weeks ago Medic and I tried an experiment where we played a free game of each other’s choice, in the hopes of expanding our horizons. Medic played Planetside 2 with me and I played Warframe with her. The conclusion? She didn’t like her new game very much and I unfortunately have to say the same. 🙁 I really, really wanted to like it, which is the weirdest thing. I’ve loved games that are decidedly worse. I can’t even point to anything in particular the game did wrong, instead I’ve just got this laundry list of positives. The… [Continue Reading]

Read more

Surgeon’s Sidearms

What always irritates me when I see Medic cosmetics is that they rarely portray Medic’s medical practice properly. Most cosmetics portray Medic as a doctor. A proper medical doctor. With cosmetics like this one, this one, this one, and this one. and the fact that he’s running around with a Medi Gun in a shiny white labcoat, anyone not familiar with the lore and doesn’t pay attention to the voicelines would’ve thought Medic to be a Hippocrates-loving, pacifistic, and compassionate guardian angel. Meanwhile, the real Medic is an absolute psychopath with his skills being a side effect of his morbid curiosity. Did you… [Continue Reading]

Read more

SPUFpowered – A SPUF Away From SPUF

With SPUF’s death, the community has been exploring its options for continuing on some other site. Posters from the Off Topic SPUF section are meeting up on their Steam Group, others are discussing the situation on SCUD and reddit, and we from TF2 have mostly been congregating on r/SPUF, though it’s really intended as more of a temporary “what do we do now” hub while we find a better place. A better place to keep our community going is SPUFpowered, a forum filled with old SPUF regulars who have existed in their shadowy little corner of the internet for years now.… [Continue Reading]

Read more