Juggling weapons: the new TF2 meta?

Red Robot sparked some interesting conversations in various social medias including SPUF when he released this video, commenting on a new ‘playstyle’ he’d discovered: Using the new weapon-dropping mechanic, he had the very Counter Strike-esque idea to juggle multiple weapons of the same loadout slot and carry them through the battlefield. His first idea was to pair the Crit-a-cola with the pistol, and I can definitely see the appeal in that combo. The pistol’s a half-decent jack-of-all-trades with middling accuracy, firepower, and firing speed, so giving it a damage boost and falloff-immunity could be godly in the hands of a pro scout.… [Continue Reading]

Read more

A Solution to SPUF’s Gateway Errors

For the last few days, SPUFers have noticed that it’s almost impossible to view SPUF threads. The main page loads slowly enough, as do miscellaneous pages like User CP, but clicking on actual threads often just leads to this after ten minutes of loading: SPUFers, not letting something silly like a lack of actual threads stop them, proceeded to carry on conversations via thread previews and puzzling out why new threads occasionally work for a little bit before succumbing to the 503s. Gyoku was the first to sum up the problem in a way the rest of us could read: As soon… [Continue Reading]

Read more

May 18th – 24th

The first notable date this week takes us back to 1996, way before TF2 was even remotely on the radar. Version 2.9 was released for Team Fortress Quake, and it turned out to be the last update that game got before Team Fortress Classic usurped it as the Team Fortress of choice. Fast forward 13 years, and TF2’s Sniper vs. Spy update was getting released on May 21, 2009. This time, Valve tried to fix a problem where every time they released a class update the entire game got flooded with 90% of every server playing the new class. To this effect, Sniper… [Continue Reading]

Read more

April 24th – May 1st

Well, ever since tax season ground me through the wringer and spat me out (I work in a tax place these days), I took a weeklong break from “This Week in TF2 History”, and now that it’s almost June I should probably dial myself back in. That’s right, this week is: And what a week to start with. April 29, 2008 brought the first major TF2 update ever: the Gold Rush Update! Payload immediately sky-rocketed to becoming one of the most-played game modes ever, the Medic class experienced a renaissance when he suddenly became fun, and future TF2 traders felt the… [Continue Reading]

Read more

My first impressions of Elder Scrolls Online

For my birthday, I was given some lovely gifts. The best moderator ever, known as Fish-E, gave me Fallout New Vegas, about which I’ll write an article about at a later date. The second awesome gift I got was Elder Scrolls Online. You know, that really expensive MMO set in the Elder Scrolls series. Well, now, it no longer requires a subscription fee, so you can spent €60 on it and not pay any more ever again. Yay! My very first impression on this game, after waiting 4 hours to install the game via the 4 DVDs in the box,… [Continue Reading]

Read more

April 16th – 23rd

Taxes are due everybody! Hooray! If you’re anything like me, taxes are a long and laborious chore, and I’m even more qualified than most because I worked as a tax preparer for over a year. I’m only 24 for god’s sake, I’m supposed to be spack-dab in the middle of the part of your life where you look forward to cashing out your W-2s after work and buying a round of drinks with your refund. But the IRS is not a fan of entrepreneurs or freelancers turns out… But I digress. In the world of Team Fortress 2, taxes don’t appear… [Continue Reading]

Read more

April 1st – April 8th

April Fools! Originally, I was going to write the article on patch notes for League of Legends, following the theme, but there doesn’t appear to be an online archive of every League update since 2009. Even their official blog only goes back 2 years, and posts tagged with actual dates beyond “posted 2 years ago…” But anyway, it turns out TF2 actually has had things happen this week, and I would be remiss not to skip some of these landmarks, the largest being April 1st 2009. See, Valve doesn’t normally do April Fool’s jokes (unlike Blizzard), but when they revealed a sneak peek… [Continue Reading]

Read more

Medic’s Pre-Birthday Wishlist

It’s my birthday tomorrow. Instead of asking for a pony or something, I’m going to ask for TF2 stuff. Not items, just some small things that would benefit us and that I’d like. Of course, none of this will happen, but it’s worth mentioning. Or just idly talking about. Talking is nice, right? Thing the first: A little bit more conversation between us and Valve. I’m not actually asking for constant updates and blog posts and stuff. Back when Left 4 Dead was more of a thing, the people who wrote the L4D blog would do the occasional history lesson,… [Continue Reading]

Read more

4 More Reasons to Bind a Key to Suicide

Never thought I’d find another quartet of justifications to click a button and shuffle off one’s mortal coil, but it turns out dropping dead on the spot has more combat uses than I thought. And no, ‘cheating your way out of a Holiday Punch tauntkill or Rock-Paper-Scissors loss’ isn’t on the list. People who do that are insultingly lacking in sportsmanship. Reason 5: Give health to your teammates as Scout.  Remember the Candy Cane? Some of wish we didn’t. But it has a little-known use for the scout literally willing to die for his teammates; when you hit the suicide button… [Continue Reading]

Read more

The Dominationing

There’s been a couple of posts on SPUF recently about Dominations and I think now is a good time to make a post about them, both as a recently dominated Medic and a Medic who got a bunch of dominations, but also as an average TF2 player and someone who sees other people getting dominated or dominating. Let’s start with a recap on how dominations work. Simply put, you get 4 kills or assists on someone without them killing or assisting in killing you, you dominate them. A notification appears on the scoreboard, showing that you have a domination and/or… [Continue Reading]

Read more