A Moment of Silence for Quake’s Ogre Marksman

I recently wrote an article about a cut weapon from Doom. Today I want to dedicate a similar eulogy for a similarly-redacted element from Doom‘s sequel series, Quake. But first, we need to talk about Ogres. What is an Ogre? Ogres are the most frequently-appearing of the many enemies in Quake. Wielding chainsaws and a grenade launcher, they don’t seem to have much in common with the sort of medieval tropes you’d expect to see. But nevertheless they set the benchmark for enemy damage. The 5 enemies that deal more then the ogre are considered “upper-tier” and a high-priority. While the 7… [Continue Reading]

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A Moment of Silence for Doom’s Assault Rifle

Team Fortress 2 isn’t the only game that gave assault rifles the boot. The original Doom has one of the most iconic FPS rosters in history, but is surprisingly lacking the most famous generalist weapon of all time. Yet did you know it wasn’t always that way? Today I wanted to spend an article discussing the sordid history of the unluckiest weapon in the world’s most famous shooter. The Early Alpha Doom‘s assault rifle was there from the beginning, the very first and only weapon available in the early alphas released to the public (once the Wolfenstein 3D sprites were… [Continue Reading]

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The Sticky Jumper: Looking Back

Every September 16th, The Daily SPUF honors Jump Day, a memorial holiday celebrating the pre-nerf Sticky Jumper which was cruelly taken from us in 2013. Last year’s Jump Day was a poignant milestone as it was our sixth, meaning we’d had one for every sticky that Valve deleted from the clip. This time next year, we’ll hit a nice round eight and the entire clip will be accounted for. Older articles have discussed why the nerf was unwarranted, unneeded and ineffective at solving the actual balance problems that TF2 suffered from back in the day. This one instead wants to… [Continue Reading]

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Happy Jump Day!

For the last four years September 16th has been Jump Day, a somber holiday where the denizens of SPUF honor the 8-clip Sticky Jumper which was cruelly nerfed on September 16th, 2013. (Last year even reddit got involved!) We will never forget our fallen comrade. A weapon of infinite jest, of most excellent fancy; it hath carried me through the sky a thousand times, and now, how abhorred in my imagination it is. A harmless weapon that once stood proudly among the few Demoman unlocks, a weapon that has seen its abilities gutted slowly but surely, a weapon whom Valve later updated… [Continue Reading]

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Poor Ullapool Caber…

Poor, poor Caber. Once the proudest member of Demoman’s unlockable melee weapons, the only one that merged Demoknight and Demoman into a weird parody of both classes, the only weapon that brought the ‘Demo’ part of the class name to Medieval Mode…the mighty Ullapool Caber is a shadow of its former self. The old Caber will always hold a special place in my heart. It was undeniably, indisputably fun. There are few pleasures in life more satisfying than flying through the air with the Sticky Jumper, landing on top of an oblivious sniper and obliterating them with a single melee… [Continue Reading]

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SPUF is Kill

Maybe it’s a false alarm, maybe somebody somewhere hit the wrong button, maybe it’s a late April Fools’ joke. But right now, our beloved Steam User Forums redirects to SCUD. Update: According to Ianskate, SPUF moderator, it’s official, SPUF is gone. This happened extremely recently (I was surfing SPUF a few minutes before it stopped letting me) and it’s something people have kinda maybe vaguely suspected might happen at some point, but not really because Valve has loads of money and there were at least a few thriving communities, such as the TF2, Dota 2, CSGO and Off-Topic forums. SCUD even… [Continue Reading]

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Alan Wake Is Getting Removed From Steam

Alan Wake is one of my favorite games of all time, as evidenced by the number of articles that reference it despite me never explicitly dedicating one to it or its sequel Alan Wake’s American Nightmare.  The story-driven narrative is exciting and suspenseful, with a cast of memorable characters and a plot that feels like living through a Stephen King novel, interspersed with Twilight Zone-style twists and framed around a flashlight-based combat system that never lets you fully feel in control of the situation. Well, if you’re hoping to buy Alan Wake for yourself, don’t dally because at the end of this weekend… [Continue Reading]

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A Farewell to my AlphaSmart

A while ago I wrote an article about my most sentimental possession. A word processor that I’ve used to write almost every single article you’ve read on this blog, not to mention dozens of short stories, scripts, NaNoWriMo novels, journal entries, college essays, and other writing easily totaling in the millions of words. I bought my AlphaSmart freshman year of college eight years ago and it’s been with me through some of the most important years of my life. But recently it’s started skipping letters while I type with it, which means it’s time to retire the oldest piece of… [Continue Reading]

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Several Things I Miss From Saints Row 2

I played the Saints Row games in reverse order (not counting the first, which never came out on PC so I haven’t played it), and it was a very odd experience. I fell in love with the zany no-hold’s-barred freedom of Saints Row 4, and quickly decided it was my favorite open-world sandbox game, but the superpowers thing got old after a while because I felt detached from my character. The virtual reality setting didn’t help with that nagging feeling that even in-universe nothing I did mattered. I yearned for the early portion of the game when you had only your… [Continue Reading]

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The Ullapool got Cabered

So I was playing on sd_doomsday, as I am wont to do, attempting to revitalize my old Sticky Jumper spark. For a weapon that hasn’t changed, it’s amazing how different it feels having to play with the new roster of available melee weapons. ‘Head Launcher‘ my beloved Persian Persuader is still deceased and all of the swords have become less attractive with the new draw times. My other favorite the Scotsman’s Skullcutter is still too slow and sets my teeth gnashing every time I die because my Demoman was taking his sweet time switching to it. When you’re switching to your… [Continue Reading]

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