Overwatch – The Double-edged Sword

I really like what Blizzard have done with Overwatch. They’ve made a really awesome game. It’s genuinely a blast to play, with lots of variation, despite its little flaws. But I feel that Overwatch has been a double-edged sword in quite a few ways. The first way is in the TF2 community. Overwatch has completely split the community in two. You either hate Overwatch and its existence and want it to go away or you love Overwatch and wish that TF2 would just die already. Of course not everyone is like that, but an annoyingly large number of people seem… [Continue Reading]

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Why don’t we have more nudity in games?

Earlier, I was playing Team Fortress 2, shooting AI bots in the face, because I had no internet connection and was bored. These AI bots looked exactly like human characters, the nine classes we all love and hate. After that, I got bored and loaded Saints Row: The Third, and went around shooting pedestrians and police officers in the face with a shotgun that summons sharks. I also used a rocket launcher to blow up cars, before pissing off the one remaining gang and mowing them down with a minigun. I had a lot of fun and it certainly took… [Continue Reading]

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Minecraft is becoming increasingly deadly…

There’s a trend I’ve noticed with every Minecraft update. Every time a new patch comes along, it gets harder and harder to just live. The game has been slowly getting various difficulty spikes and all sorts. It’s not a significant change, because pre-1.8 Beta Minecraft was pretty easy once you had a place to live and a bed, but I feel this is something worth discussing. I’ve always been a peaceful player in Minecraft. I mind my own business, I leave all the zombies alone, I explore and observe rather than explore and loot everything for what it’s worth. I… [Continue Reading]

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We should nerf Soldier and Scout

No, this article isn’t about any personal bias of mine. As much as I truly loathe Scouts, I’m a Soldier main when I’m not playing Medic, so there’s no bias here. Well, maybe a little. But still. But if I’m truly honest, Medics could probably do with a little nerf as well. More on that later. Back when early competitive TF2 started, the community quickly worked out that having too many Demomen slowed down the game, so he was limited to one. Same as Heavy, Medic, and Engineer, but with way more power. Demoman was always a troublesome class, and… [Continue Reading]

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Giving melees a league of their own

Many have their opinion when it comes to the worse weapon in the game. Some will argue Classic, others will argue Manmelter, and so on. While those are fairly bad, none of those come close to worst weapon of all-stock melee weapons. In a game where 5 out of 9 classes have a shotgun (and one has a Minigun), stock melee weapons can come across as bit redundant in close-range combat. This isn’t even mentioning how awful hit detection for melee weapons but if you’re interested in that this article pretty much covers that aspect. Although some will bring up… [Continue Reading]

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An Opinionated Opinion on Official Matchmaking

I’ve been holding off on writing an actual article on official matchmaking for a while, not sure whether it’s been the right time or not. It turns out there’s never a good time, so here’s a heavily opinionated article on the matter. First off, whether I’d actually play matchmaking or not, I’ve always wanted ranked matchmaking in TF2. It’s that sort of thing that probably wouldn’t have fitted in early on, but as competitive leagues began to get bigger and bigger, Valve should have properly jumped on it and done something with it. All these years later and we’re only… [Continue Reading]

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A really simple way to fix class classification.

Everything is argued about and scrutinized in Team Fortress 2. Whether it’s new hats, new weapons, new maps, old maps, old weapons, old hats or the classes themselves, they get picked over by us ravenous bastards. Even how the classes are classified and laid out is a problem to some people. There is actually a genuine argument to be had with class classification. Does each class actually fit in its given classification? Most wouldn’t really give it more than a passing thought, but there are issues with the current classification system. Let’s take Demoman as an example. Like Heavy and… [Continue Reading]

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The Gun Mettle Update’s End is Upon Us

So I was idly chatting with Davjo about spaghetti and games yesterday when he mentioned that the current campaigns in CS:GO (Operation: Bloodhound) and Team Fortress 2 (Gun Mettle Campaign) are coming to an end today. This actually caught me by surprise. Had it really been that long? It certainly didn’t feel that long. Has it really been so long since the Vaccinator was made shit again? Clearly so. I’d ignored the whole damn event. A dear friend gifted me a middling Medi Gun, which was lovely of him, but I refused to shell out €6 for a campaign pass… [Continue Reading]

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Mixed up Valve Timelines and You

Valve are known for their strange, confusing story telling, with mixed up, confusing timelines. The question that has bothered many is whether our favourite first person shooter series is connected to the other popular first person shooter, the fps storytelling cliff hanger, the puzzle game and the zombie survival game. Are Valve’s games all connected to one another? Sadly, right off the bat, the world of Team Fortress is not connected. The catch up comic starts in the 1800s, predating really any other game. Unless Dota 2 is set in the past, but the variety of magics and technologies, plus… [Continue Reading]

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Rocket Jump Waltzing Away – TF2’s Soundtrack

I love the soundtrack of Team Fortress 2. Absolutely adore it. My favourite tracks are by far Rocket Jump Waltz (which has been my alarm tone on my phone for about 2 years now) and It Hates Me So Much, from Expiration Date… I was about to say the recent 15 minute video, then I remembered just how long ago that update was. Wow. Music is a big part of every video game and if it wasn’t for the loud, extravagant orchestra-like soundtrack, TF2’s promotional content wouldn’t have nearly as much Ooomph. Every time you open up the game, there’s… [Continue Reading]

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