The Sudden Very Obvious Empyrean Meta

It’s only been like a week, and already a meta has evolved in Railjack missions. There’s literally no way around it though, due to the fact that each Empyrean mission is time-consuming and very hectic, even if you have a full crew of MR 27-28 players. With so much going on, you need everyone to do their tasks and do them well. Luckily though, it’s very easy to arrange a group into their respective roles. From what I’ve seen so far, there’s four main roles. One person focuses on flying; one person rushes around repairing things and occasionally shoots things… [Continue Reading]

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Role Queue is Finally Coming to Overwatch!

Rejoice! (Or doomsay, if you’re on the other side of the fence.) A special edition of the Overwatch League tie-in show Watchpoint just happened, and they’ve formally announced the worst-kept open secret in Overwatch: role queue is finally coming to our favorite Blizzard shooter. Since the early days of Overwatch, players have been able to pick whatever character they want, and the game simply trusts all 6 to pick things that contribute to the team comp as a whole. If your team wants to go 6 supports, you could. No tank? No problem! However, this has led to some problems that… [Continue Reading]

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Which classes in TF2 are Specialists and which are Generalists?

SPUF goes through phases when it comes to things to argue about. Some debates are seasonal like holiday updates, some are deceased like the Gunslinger, and others are eternal like random crits and autobalance. But one that crops up every now and then is the question of Specialists v. Generalists. It’s generally agreed that some classes in TF2 are more specialized than others. Engineer can do a number of things well, but he’s rather pigeon-holed into those categories especially when compared to Scout and Demoman. Where to draw the actual line regarding which classes are “Generalist” engenders much debate, with Soldier being the only one… [Continue Reading]

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A really simple way to fix class classification.

Everything is argued about and scrutinized in Team Fortress 2. Whether it’s new hats, new weapons, new maps, old maps, old weapons, old hats or the classes themselves, they get picked over by us ravenous bastards. Even how the classes are classified and laid out is a problem to some people. There is actually a genuine argument to be had with class classification. Does each class actually fit in its given classification? Most wouldn’t really give it more than a passing thought, but there are issues with the current classification system. Let’s take Demoman as an example. Like Heavy and… [Continue Reading]

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