The Closet Sniper Rifle

So, almost a year ago now, I talked about finally finding a way of playing Demoman that I enjoyed. I mentioned discovering a Soldier play style too as a footnote, but I wanted to give him a spotlight of his own! Figured he’d earned it after the amount rocket jumping around I’ve been doing as him recently. But more accurately, I want to talk about the Direct Hit. I used to see Soldier as a slow, boring and clumsy type of character which I just couldn’t find the appeal of. But the Direct Hit (and a lovely shiny pair of… [Continue Reading]

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Helix Jumping – Advanced Soldier 76 Mobility

As a Lucio main, I enjoy offclassing Soldier 76 because he retains (admittedly far less impressive) mobility and healing-focused abilities, letting me actually kill people while still filling a secondary role doing what I love best. And over time, thanks to my mobility addiction, I’ve found myself comboing the pieces of his kit in unusual ways to make my way around the battlefield. Because of the minor self-knockback on Helix rockets and the way Blizzard coded his sprint, Soldier 76 has the capability to reach some unusual places with what the community has dubbed “helix jumping”. But before we get… [Continue Reading]

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The Soldier’s Sparkplug

The Soldier’s Sparkplug is one of the many roboticised cosmetics added into TF2 during the Robotic Boogaloo update. It is, as its name suggest, a spark plug owned by the Soldier, which for some reason he kept in his mouth like a cigar. And also, said spark plug is smoking according to the TF2 Wiki. Before we talk more about the narcotic car component, can we first talk about the cosmetics introduced in the update in general? To me, while some are pretty good, like Filamental and the Byte’d Beak, some are just… odd. Stuff like this and Electric Escorter on… [Continue Reading]

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Team Fortress Comics #6 is out!

It’s only been forever (okay, nearly a year and a half) since the last issue, but woo boy, this one is a biggie! And by biggie, I mean it both in actual size and in content. Issue 6 comes in at a lovely 270-something individual panels and a LOT of new lore, as well as an ending that makes you want more but also makes you willing to wait for two and three quarter years for issue 7. Before we start, be warned, there are spoilers ahead. Although this is just an overview, so I won’t be discussing every detail… [Continue Reading]

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Poor Righteous Bison!

Out of all the Dr Grordbort weapons, I think it’s safe to say that the Righteous Bison was considered the most balanced and the most loved. Of course, the Dr Grordbort weapons have always been notorious for being unbalanced messes with tons of unneeded particles and all sorts of nastiness, but you can’t deny it, the Righteous Bison is an unbelievably cool weapon. The odd thing about the Bison is the fact that it has an unusual role among Soldiers. While a Shotgun is more of a close ranged self-defense mechanism and a close range Medic-protector, the Gunboats are designed… [Continue Reading]

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Why I Play Soldier

ROCKETS! Okay that’s not the only reason. There’s a small collection of reasons why I play Soldier in my spare time, when I’m named Medic but can’t be bothered to play my own name sake. Recently though, there are actually too many Medics around for me to be able to do so, probably because they are so good at scoring points and recently got some nice buffs. I may be a one trick pony, but I do actually dabble in other classes. Soldier is my go-to secondary class though. But yes, rockets are a big reason why. They’re both skillful… [Continue Reading]

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Pharah – Overwatch’s Soldier Wannabe

During the brief time that I played Overwatch, I tended to drift towards two characters: Pharah and Reinhardt. While I liked Reinhardt for his personality, giant shield and huge mace, I tended to play Pharah because I understood her. She plays very, very similarly to our beloved, overly patriotic Soldier. Like Soldier, Pharah uses a rocket launcher, jumps high into the air and has 200 health. Unlike Soldier, Fareeha Amari did actually get accepted into the military. And there’s a few differences here and there. But she’s essentially the same character, but easier. Much easier. The main ‘thing’ with playing… [Continue Reading]

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We should nerf Soldier and Scout

No, this article isn’t about any personal bias of mine. As much as I truly loathe Scouts, I’m a Soldier main when I’m not playing Medic, so there’s no bias here. Well, maybe a little. But still. But if I’m truly honest, Medics could probably do with a little nerf as well. More on that later. Back when early competitive TF2 started, the community quickly worked out that having too many Demomen slowed down the game, so he was limited to one. Same as Heavy, Medic, and Engineer, but with way more power. Demoman was always a troublesome class, and… [Continue Reading]

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On Becoming a Parody of Your Former Self

I’ve been re-reading and re-watching a lot of TF2 stuff lately. While my desire to actually play the game has fizzled out lately, I’ve always been a fan of the crazy TF2 back story. Always will. But my recent reviewing of it all has made me notice a few things. Things are changing. In ways I’m not sure I like. It hit me when I read Gargoyles and Gravel Pits, the Scream Fortress 2015 comic. In it, Medic is depicted as a complete lunatic, while Engineer is pretty chill about everything. And I realised that Medic has gone more and… [Continue Reading]

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The Righteous Pomson

I’d been meaning to talk about this for a while, but back when Tough Break came out, there was an unintended side effect caused by the Flamethrower tweaks, and it doesn’t even refer to the Pyro. Tough Break’s patch notes mentioned that “The base Flamethrower’s damage fall off over distance has been decreased, resulting in higher damage output at range” and I could write a whole article about how all of these stock flamethrower buffs have elevated the weapon back to a surprising level of viability. But this affected more than just the flamethrowers; the Righteous Bison and Pomson 6000 mimic ‘lasers’… [Continue Reading]

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