Payday 2 – Breaking the Stealth/Loud Dichotomy

Was Skyping with Medic the entirety of editing this video, and we were talking about hypothetical heist designs that wouldn’t fit easily into either the “stealth” or “loud” category. Payday has steadfastly maintained those two categories of heists for the entire six years of the franchise’s existence, but at this point there’s so much content in Payday 2 that I think they’ve got the resources and the options to branch out from either “hordes of cops filling the building in waves” or “sneak around and avoid the security guards and cameras.” My first idea for breaking the mold was a heist… [Continue Reading]

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Roadhog Time

As a Lucio main who offclasses Soldier 76, I’m pretty immune to the whole Overwatch concept of “competitive checks and balances”. Both of my mains are stupidly adaptable with self-healing, self-defense, mobility, and easy-to-use firearms rounding out their generalist kits. No matter who I’m fighting on the other team, its rare for any opposing hero choices to really cause me much difficulty beyond forcing me to play passively and maybe preventing me from easily doing my job. And then there’s this mother♥♥♥♥er. Roadhog counters both of my mains so badly that he’s now my tertiary main, for no reason other… [Continue Reading]

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Paladins Update OB44 Disappoints Playerbase

Last year I reviewed Paladins: Champions of the Realm for our YouTube channel, and while my review was overall positive, I noted that many players were wary of immersing themselves in the new IP because the developers have a bad habit of ruining their older titles in the name of making a cheap buck. Well, as far as I’ve heard from my friends who took the plunge anyway, that day had sadly come. For those who don’t know anything about Paladins, it’s a hero-based shooter with gameplay very reminiscent of Overwatch. Everyone selects a hero and then both teams fight over… [Continue Reading]

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Overwatch – Advanced Lucio Tips

After 300 hours of Lucio and 200GB of recorded footage, I’ve finally finished my compilation of highlights from my Lucio career, and I can’t be more excited it’s finally published and out for everyone to see. I’ve come an extremely long way from when I wrote this article, and I feel prepared to bring you four new tips for improving your Lucio play. These are more advanced than the ones I gave before, and are intended for those who already know Lucio’s fundamentals. 1. Bunnyhopping. Due to Lucio’s skates, Blizzard gave him different acceleration/deceleration values from the other heroes, and… [Continue Reading]

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The Troubles of Finding a Good Game-Recording Software

The SPUF of Legend has been pretty sparse recently, and part of the problem is that I have had some serious trouble finding a recording software that can handle Overwatch, a game that has proven incapable of playing well with my old mainstays. Almost everything I record on Steam is FRAPS, and it does its job just fine. Recording is easy, the resulting video is amazing quality and you can port the video directly into Sony Vegas Pro (my video editing software of choice) and start editing. It’s also great for games like Planetside 2 that for some reason refuse to… [Continue Reading]

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What Dragonflight could do to be one of the best games ever

Well, in my opinion at least. As you might have seen, I’ve already reviewed Dragonflight. I also made a video about it on the SPUF of Legend. Since then, nothing has actually changed with the game, apart from the fact that I did eventually complete the one and only mission in the game. My flying has become a lot better, and I love doing awesome loop the loops. Most of my time is spent in the Free Flight mode, so I don’t have to sit through the opening slideshow. First things first, more levels. Lots more levels. Having two levels… [Continue Reading]

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Jumping through hoops with League of Legends

I know I’ve done a thing recently about League of Legends, but that was mostly about the lore and backstory of the game. The footage used in the video is made from a chopped up recording of aabicus’s first non-tutorial game, playing against intro bots. Except it’s from my perspective – he was the Jinx in the game, and I was obviously the Terror of the Void. But when aabicus and I sat down to do a few more games and discuss how things worked, I realised how convoluted everything sounded. The first thing we did was look for champions… [Continue Reading]

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