Major League Magic Attends The Mix and Sammy’s Showcase 2018!

This was an eventful summer for Major League Magic! We were able to secure sponsorship from UC Santa Cruz to attend two exciting gaming events. The first, The Media Indie Exchange, is a big expo dedicated to indie games, where a select group of indie game enthusiasts and industry professionals review and select the features games from a large list of applicants. The event took place in Los Angeles, on the roof of the elegant 1010 Wilshire Apartment Complex, and we were lucky enough to get the only air-conditioned room since our game needed an internet connection! All sorts of… [Continue Reading]

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Major League Magic May 25th Tournament Results!

Yesterday the second-ever Major League Magic tournament happened between 16 players, many of whom returned from our March 9th tournament. Everybody had a blast, and we actually made something of a splash on Twitch, with over 30 viewers at peak levels thanks to our fans spreading the word on Twitter! Everybody really seemed to love the terrain-manipulation elements, as the players’ spell selections crafted the arena into mountain-ridden hellscapes, empty desiccated plains, and everything in between. In the end, Jason won 1st place and became the first ever undefeated champion in a Major League Magic tournament (last tournament’s winner, Joey, reached the… [Continue Reading]

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Major League Magic Tournament!

Hi everybody! Hope you enjoyed the Forzebreak tournament from last week! I had a blast streaming and shoutcasting it, and if you missed it, Major League Magic is having a very similar tournament tomorrow! On Friday at 3:00 pm PST, We’ll be running a 16-seed 1v1 tournament to see if Joey, our previous winner, can retain his place at the top of the leaderboards. (If you need a brush-up on what Major League Magic is, here’s our official announcement article) We have a lot of awesome new terrain-altering mechanics to showcase in this upcoming tournament, and we’ve also been hard at work… [Continue Reading]

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Major League Magic – Big Terrain Updates!

Hello everyone! As mentioned previously, I’m now the marketer for Major League Magic, and we’ve got some awesome new stuff to showcase from the past few weeks! Our primary goal has been implementing new dynamic environmental meshes, so that you can really see your spells leaving their impact on the arena. So far it’s gone great! (If you need a brush-up on what Major League Magic is, here’s our official announcement article) Look at Meteor for a first example. Now it leaves a satisfying impact in the terrain! Nature’s Energy has a radical new role to play, carving slices through the terrain.… [Continue Reading]

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Major League Magic Tournament Results!

Thank you to everybody who joined in watching the first ever Major League Magic tournament! Everybody had a lot of fun, and we totally plan on having more tournaments down the line. The Major League Magic team learned a lot of valuable feedback that’ll help them refine their game going forward (they especially liked SilverWolf’s suggestions from the Twitch feed), and Joey and Ben loved their prizes! Ben is the asset director from Medical Necessity you keep reading about in our dev diaries. I had a blast shoutcasting, and a small cadre of the players (mostly JayZ, Pat, Ben, and Joey) shuffled… [Continue Reading]

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Friday Major League Magic Tournament, With Prizes!

You’ve heard a lot about Medical Necessity in my weekly dev diaries, but it’s not the only game being developed in my college Masters’ course! A large team led by Ahmet Terzioglu has been developing a competitive multiplayer game tentatively called Major League Magic, and at 3pm PST the first Major League Magic tournament will be streaming on Twitch! This is the first public opportunity to see the most ambitious project in our class, don’t miss it! Major League Magic is a 3v3 online brawler where both teams select their spells from over a dozen options and fight for three rounds. These… [Continue Reading]

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aabicus at College: A Conclusion

About a year ago, I wrote an article discussing my first quarter of my Master’s Program. I’d ended that article saying that first quarter was expected to be the busiest, but honestly each one had more work than the last. Not a complaint, mind you, but it turns out it’s not easy cramming two years of work into a single year. That article ended with me becoming Creative Director for a healing-based puzzle shooter called Medical Necessity, and that project took up the lion’s share of the following (winter) quarter. You can read about the progress we made by checking out… [Continue Reading]

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Forzebreak Tournament Results!

Thank you to everybody who joined in watching the first ever Forzebreak tournament! Everybody had a lot of fun, and we totally plan on having more tournaments down the line. The Forzebreak team learned a lot of valuable feedback that’ll help them refine their game going forward (they especially liked AlexMakesGames’s suggestions from the Twitch feed), and Team Ahmet loves their new boxing gloves! Joey was actually the winner of last month’s Major League Magic tournament, meaning he’s currently undefeated in any game we’ve run a tournament for. I had a blast shoutcasting, and special thanks to Juan for co-casting with… [Continue Reading]

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Friday Forzebreak tournament, with prizes!

Hi everybody! Remember that Major League Magic tournament we had a few weeks back? Another student project wants in on the action, and tomorrow will be streaming a “teams of two” elimination tournament from aabicus’ Twitch stream! Forzebreak is “a Vehicle Battle Arena game where Rocket League meets Super Smash Brothers in a Mad Max style world.” Players will be choosing their different cars and attempting to knock each other off the arena while collecting powerups. There are 5 different cars and over a dozen different powerups, and I’ll once again be shoutcasting the tournament! Tournament begins Friday, May 18th at 3:00 PST. Hope to see you… [Continue Reading]

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I went to GDC!

The Game Developer’s convention is a yearly expo where professionals in the games industry all meet up to swap stories, listen to lectures focused on the developer’s perspective, and give each other business cards in the hopes of forming connections and (for some of us) getting hired. This year I was lucky enough to attend! Due to my new position as lead marketer for Major League Magic, I prioritizing attending marketing lectures, which turned out to be a blessing in disguise because I never had trouble attending any lecture I wanted. Most of my fellow students reported their favorite lectures… [Continue Reading]

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