Why Random Crits Are Good For You
I always raise an eyebrow when I see lengthy threads with detailed descriptions, where OP explains in great detail why random critical hits are unbalanced. So much wasted effort to explain something that is so obvious. Random crits are not balanced – they are designed to be so. They are not balanced, and it’s good. Why? Most of you who played, say, Mario Cart or even Call Of Duty already know the answer. Things like Blue Shell or the “Noob Tube” are there for purely social reasons – to keep players together, in a group. Time passes and players who… [Continue Reading]
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