On Building and IKEAframe

IKEAframe is the joke name given to creating things inside your ship or in clan dojos in Warframe. For a game built around creepy bio-mechanical space ninjas roaming the solar system killing armies of evil clones and profit-driven madmen, there’s actually a lot of effort that has been put into making your own custom spaces. It wasn’t until this year though that we got better decorating tools. It used to be that you could only place things while in your Warframe, being unable to move the camera any way your Warframe couldn’t. This meant that building things on top of… [Continue Reading]

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Minecraft – Island Life

A long time ago in a Minecraft server far far away, there were two little people, a Steve and an Alex. They spawned on a little island, with nothing more than grass and a couple of trees. But Steve and Alex worked hard and created a small island paradise, complete with a full armory, multiple farms, a field filled with animals and chests full of diamonds… Normally, an island spawn in a Minecraft world isn’t great, especially if you’re playing anything above Normal. There’s rarely any food, there’s often only a handful of trees and rarely is there any coal… [Continue Reading]

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Minecraft – A Balancing Act Between Too Much and Too Little

There’s something about Minecraft these days that I can’t just put my finger on. Something annoying. Something slightly tedious. This little something raised its ugly head while I was playing Minecraft with a buddy of mine. He was roaming around a field after a hard night fighting creepers and zombies, he ran into a zombie wearing a helmet. That helmet had the magical ability to stop that zombie from catching fire and keeling over. I later discovered that there are random zombies exclusive to deserts that can survive during the day. Great, I thought, yet more reasons to never bother… [Continue Reading]

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On Digging Holes and Trenches

I’m pretty sure I’m in the minority when I say that I’d rather dig a trench than go spelunking in Minecraft. The whole point of Minecraft is going into deep caves, exploring, discovering dungeons and strongholds, fighting off monsters and finding diamonds. Then most likely going round in circles as you wander through caverns and try to remember which way the exit is. Me though? I’m not into that. It’s mainly two things. Firstly, skeletons are bastards. Every other mob in the game is fine, but I hate skeletons and their dumb sounds and their stupid aim. The only good… [Continue Reading]

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Tricky Survival Worlds in Minecraft

While most people see Minecraft as a place to build amazing creations and pretty buildings, many people also play Minecraft as a survival game. Prior to Minecraft Beta 1.8, there wasn’t much actual survival to do. You used food to heal, you fought enemies, you mined things and that was it. After 1.8 Beta, the Hunger Bar was added to the game (along with tons of other stuff, such as better Zombie AI) to make the game harder. On top of that, we now have Hardcore Mode, which locks a world to the hardest difficulty and either locks the world… [Continue Reading]

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Going the Distance

“I can go the distance, I don’t care how far! Some day I’ll be strong! I know every mile, will be worth my while. I will go most anywhere to find where I belong!” That song from Disney’s Hercules has been going through my head all day and now it’s probably stuck in your head too. The way my brain works though, it has a habit of creating visuals for music. And the visuals that this particular song creates are odd. They’re Minecraft visuals. Exploration. Traveling. Things like that. Which neatly brings me onto the subject of playing Minecraft and… [Continue Reading]

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Some Ideas for New Minecraft Biomes

While Minecraft has come a long way when it comes to terrain and the variety of biomes it has, there could always be more. As you spawn into a new world and wander around, it takes time to find anything interesting. There’s trees, hills, grass, mountains. Sometimes those trees, hills, grass and mountains will have snow on them. Sometimes you’ll see a desert. But most of the time it’s all the same. The genuinely interesting biome variants, things like Bryce Mesas, Mushroom Islands and Ice Spike Plains, are often so rare that you could go for weeks without seeing anything… [Continue Reading]

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Basic Minecraft Survival Tips

Minecraft is a pretty old game, but even though I’ve been playing since alpha, I don’t remember everything. Then again, I am the sort of person who doesn’t really play to end game, I play just to survive. Really, the end game doesn’t have much in it anyway. In doing so, I’ve developed a few tricks that I use to do just that. Of course I always eventually settle down and build a shitty house, I’d like to find some diamonds eventually, but for me, it’s the journey that counts. Your First Days First things first, you need to get… [Continue Reading]

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Rambling on about Minecraft – My way of playing

I’m genuinely surprised that I haven’t written more Minecraft articles in the past. I used to be an avid Minecraft player, especially back when I started writing for the Daily SPUF, but it’s never really come up. I suppose it’s because everyone has pretty much covered Minecraft elsewhere, plus I wasn’t really doing anything new or innovative like building complex redstone mechanisms or recreating world icons or things like that. I just did what most people were doing, which was survive. That being said, I HAVE recreated CTF_Turbine in Minecraft, on an old creative mode server that no longer exists,… [Continue Reading]

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Are constant updates for the best in Minecraft?

Minecraft as a has been around for quite a long time, with me alone having been playing it since December 2010, the same time when I joined SPUF. It’s a slow burner of a game, both in the way you play and how the game gets semi-frequent updates. Each update might not try to be bigger than the last, but they always try to add more stuff. You don’t often see things getting nerfed though, it’s mostly bug fixes and new features. The updates do add more to an otherwise very sparse and often repetitive-looking world. The very early InDev… [Continue Reading]

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