Quake II RTX – Review
Having recently finished Quake’s expansion packs, I was curious to see where id Software went from there. Imagine inventing the FPS genre, codifying it, and then propelling it into the third dimension within a mere 4-year span. Even more impressively, they’ve gone back and updated Doom and Quake to run perfectly on modern systems. At first, I didn’t think they’d given Quake II the same treatment, before remembering an experimental tech demo I encountered at GDC 2019: Quake II RTX is a “remastering” of the original game that ray traces every single asset. Ray tracing is a unique way of… [Continue Reading]
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