The Problems With Sanctuary Onslaught

Sanctuary Onslaught is one of the best ways to level things up. There’s generally a lot of enemies around and they increase in level pretty quickly, meaning your weapons level up pretty fast. It’s a silly, mindless game mode. But it’s also a fucking infuriating game mode at times for various reasons. The first reason is actually reasonably simple. If you’ve already got one or two nuking characters playing, then you’re a dead weight to the team. There’s not enough killing to go around, especially when you’ve got a Saryn turning everyone into toxic mists and filling the room full… [Continue Reading]

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Tentatively Start Playing Sanctuary Onslaught Now

The other day, I suggested avoiding Sanctuary Onslaught because the mission was, to put it lightly, a mess. Luckily, the following update fixed a large number of problems. The game mode is pretty playable now, way better than it used to be. Enemies spawn properly now, a lot of the random crashes were fixed and the whole efficiency problem is better than it used to be. And the rewards are a bit better now. The chances of obtaining both Khora and the Lato and Braton Vandals is still astonishingly low and the Synthetic Eidolon Shards are still an utter waste… [Continue Reading]

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