How I would make a Kuva Lich System

While the new Kuva Lich system in Warframe has had some changes, like a very slight decrease in Thralls required, Liches no longer stealing the things you need to kill them and now the opportunity to not get the same weapon twice in a row, there’s still a few massive problems with it all: the system is too enclosed, requiring you to actively go out and hunt a Lich down for 1-5 hours for mediocre rewards; and Kuva Liches aren’t actually Liches in any way. The latter problem is quite easy to solve by making it so that you can… [Continue Reading]

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The Vauban Rework in the Eyes of a Non-Vauban Player

With all the Warframe I’ve been playing lately, I kinda forgot about the Vauban and Ember reworks, to the point that I haven’t even played Ember yet. In fact, Ember remained in my arsenal at level 22, after I stuck a Forma in her to see what all her fire effects looked like with two energy colours instead of one. No, it wasn’t as impressive as Nezha was with his flaming trail. Vauban on the other hand, I managed to get Vauban and Vauban Prime in the days where Vauban was available only from alerts and Vauban Prime was still… [Continue Reading]

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The Parazon – A Cool Yet Unfinished Thing

The Parazon was introduced with the Old Blood update as a way to not just kill Liches but to make doing things like hacking seem a bit cooler, like some sort of far future magic Swiss army knife. But its implementation so far is… woefully incomplete. Because you only really use it for two things: killing and hacking. Now the killing is pretty sweet. You do some awesome flips and stabs as you jump around and skewer your enemies, most of whom are Thralls. It’s not quite as fun when you go to stab a Kuva Lich and get your… [Continue Reading]

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Kill Yourself To Progress

Throughout my gaming life, I’ve always been told that dying is bad. This thought was amplified whenever I played Team Fortress 2, because I am a Medic main at heart and Medics dying is generally considered a bad thing. As far as I was concerned, my staying alive to heal people and get Uber was vastly more important than literally anything else. If I died, my team would be in trouble and they’d die as well. Death meant failure, that my team would suffer without me. And of course, the dislike of dying carried over into pretty much every other… [Continue Reading]

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The Life and Grind of a Kuva Lich – My Thoughts So Far

The biggest focus of Warframe’s The Old Blood update is the fact that everyone gets their own customized boss that pisses players off and can only be killed in a certain way – with special mods only obtainable via relics obtained by Kuva Floods and Siphon missions. And frankly, so far, I’m not a fan. Don’t get me wrong, the Kuva Liches themselves are pretty neat. The personalities are cool, they look cool and they do kinda feel a bit threatening when they’re not being amusing. The actual Liches are genuinely a good thing and are pretty well randomized, except… [Continue Reading]

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Kirbyframe – The Insatiable Grendel

Grendel, Gauss’s best friend, came out with the Old Blood Warframe update and, unfortunately, his reception has been lukewarm at best, mostly because he’s completely buried under all the Kuva Lich stuff and, despite being a pretty unique design, he doesn’t have a great ass like Wisp and is overshadowed by the Vauban and Ember reworks AND the changes to melee. So how is Grendel? Well, first you gotta get him. I’m going to be honest though, I went and bought him with Platinum straight away, because I don’t want to do any more Arbitrations. You need to buy 3… [Continue Reading]

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All These Changes and I Still Dislike Arbitrations

The concept of Arbitrations was originally really bloody cool. Enemies that are much tougher than normal, longer missions and better rewards, but you only have one life and if you die, it’s game over, you’d be unable to continue and you wouldn’t be able to try again. This was end-game level content, somewhere where veteran Warframe players could stretch their legs and use all their OP builds. But no, that’s not what happens. That’s not what happens at all in Arbitrations. Either everyone dies, a few rounds are struggled through until someone gets oneshot by an invisible grenade or everything… [Continue Reading]

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An Actual Survival Game Mode?

The Survival mode in Warframe is weird. It’s not really a survival game mode. At least in a normal sense. You’re not trying to save yourself from a horde of vicious zombies or ravenous beasts like in most survival modes, you’re just trying to kill enough enemies to pick up more life support capsules. Eventually, you do get overrun, but people have managed to go for hours upon hours with ease, and you used to be able to go on until numbers start overflowing if you used something like Covert Lethality and Ash or Ivara. What I’m trying to say… [Continue Reading]

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A Personalized Grineer Enemy, Just For You

The Old Blood, Warframe’s newest update, came out with only an hour to go before October ended for me, so I wasted sleeping time waiting for the game to update and load, so I could jump straight into the flesh of the new update: the Kuva Lich. Kuva Liches are enemies created solely to hunt you down. They start as frankly rather out of place Grineer workers that wander around level 20+ Grineer missions, picked out by Kuva Guardians to be blessed. When a little Kuvaling spawns, you’ll see a flash and a Kuva Guardian will mention that a Grineer… [Continue Reading]

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The Mysterious Case of the Broken Index Mission

Nightwave being back means that there’s always a bunch of somewhat obscure elite, weekly tasks for us to do. For the first week of Nightwave, we got two somewhat tricky tasks – to kill or capture a Hydralyst and to complete three rounds in a row in the Index without the Corpus scoring any points. Neither of these are that difficult but they can be a pain in the ass if you’re unprepared. So of course, I went to do this Index task only slightly prepared. Knowing that the Corpus can be sneaky bastards, I took Khora, who has a… [Continue Reading]

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