Player Housing: WoW vs. FFXIV

World of Warcraft has recently made waves in the gaming sphere by finally adding housing! Arguably one of the most requested features since the game first released in 2004, it’s crazy to see it finally come to light 22 years later. And even more exciting, it is (by all accounts) quite good! I’ve heard nothing but glowing reviews from those who got to sample the closed beta or PTR version, though I myself have kept my sub suspended for my own productivity. But Blizzard, perhaps anticipating the recalcitrance of fair-weather gamers such as myself, has cleverly offered a free weekend… [Continue Reading]

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World of Peacecraft: The Neutral Pandaren Lifestyle

In both of my previous WoW articles, I claimed to have played only two characters for my entire on-and-off history with the game. This is essentially true, since the druid is Alliance and the warlock is Horde and that means I can interact with every part of the world between the pair. I’ve never really felt any urge to make more characters since leveling is my least-favorite part of the game. The only thing that ever tempted me to make a third character was learning about a specific quirk through which a player could theoretically reach max level without ever… [Continue Reading]

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How to Find the Age of Your World of Warcraft Character

During a content lull in Final Fantasy XIV, I temporarily reactivated my WoW subscription to try the new War Within expansion. I’ve had a long on-and-off relationship with this game, having first installed it sometime in undergrad after they added the free trial and taking multiple years-long breaks in between sessions. Nonetheless my two toons, a zombie pirate warlock and a werewolf druid, have pretty storied careers since they’re the only ones I ever play, and like most players I’ve developed something of an affinity for my little guys. So it’s always bothered me that I can’t see their age… [Continue Reading]

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Waking Up in Azeroth

I’ve never really been an MMO kinda guy, even when my first job out of college was writing for one. I never had the patience to level up a character, and they’re always super boring at the early levels before you’ve unlocked anything of value. I first tried World of Warcraft in undergrad after it went pseudo-free-to-play, but didn’t get even remotely close to the level 20 cap before giving up on Kerychtyrr, my zombie warlock. The gameplay felt completely repetitive, just talking to NPCs and killing x amount of y enemies to complete quests. I didn’t touch the game for almost… [Continue Reading]

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