Tea Talk: Movement Ability on Cooldowns, in FPS Games

I am starting to really, really despise that particular sort of movement abilities in FPS games. You know, like in Overwatch, where you press one button to do a dodge roll as McCree, then walk around and wait until your 8 second cooldown expires before you get to do it again. Or the “press one button to launch into the air” as Pharah. It’s just really painful for me nowadays. Recently, I tried PWND, which has a rather unique movement system. Pressing jump will shoot a projectile towards where your crosshair is pointing at, be it the floor or a nearby wall, and… [Continue Reading]

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