Override: Mech City Brawl

I’ve been waiting for this game since I saw the trailer on Reddit some time in November. Override: Mech City Brawl is a game where you pilot mechs and pummel giant monsters and other mechs into the ground. Which is why I am so looking forward to getting this game. The game supports local and online multiplayer, for co-op and versus. Just a note, despite having a campaign, this game is mainly multiplayer-focused. Case in point, it took me about a bit over an hour to go through the campaign. The main focus of Override’s combat is on melee. There… [Continue Reading]

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Reincarnated Past

Long time ago, I talked about Brick Game. I was somewhat sad that I couldn’t get my hands on one of those around here, and was lamenting that at the end of the article. Yesterday, however, I found this. It is almost like the one I have as a kid, except that mine was blue, is in a horizontal orientation, with the screen between the buttons, and … OK it is nothing like my old brick game console. It is also really, really small. The thing itself functions pretty much the same as my old brick game console though. It… [Continue Reading]

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OlliOlli2: Welcome to Olliwood

I never had so much fun smashing my head on the pavement before. OlliOlli2: Welcome to Olliwood is a 2D sprite-based skateboarding game. The more perceptive of you may have noticed that OlliOlli2 is a sequel. I would have played that first to see how the series started, but for some reason the game didn’t play nice with my computer, so I’ll probably have to get that fixed. In the meantime, I am having a blast with OlliOlli2. Even when the first level already gave me a lot of trouble, I still liked it. Being rather bad at games and… [Continue Reading]

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NOT A HERO

Nope, no you are not. Not A Hero is a 2D shoot ’em up developed by a British developer, Roll7. It is a single-player game with unlockable characters. The premise of the game is as follows: A purple man with a bunny head traveled back in time to run for election to be a mayor. He did this in order to save the world as we know it from total annihilation. To make sure that he wins the election, he got together a bunch of gun-totting lunatics to shoot criminals in the face. At this point my brain just left… [Continue Reading]

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Comparing EDF: Insect Armageddon and EDF 4.1

When I first got EDF: Insect Armageddon, I quite enjoyed it. I personally find it rather good value for money, and the core gameplay loop satisfying and engaging. I was rather surprised to find out that a large portion of the EDF community are rather dismissive about it. After playing EDF 4.1 for quite a while, I begin to see their point. EDF: IA is rather lacking, even when it is technically a better-made game. It has had a lot of great design decisions that should really be in the latter, as a lot of them made the game much less… [Continue Reading]

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Why Soldier?

There is one main reason why I pick Soldier: I can’t go wrong with it. It is rarely a bad time to go Soldier. Even Medic can be a bad choice if your team does not have a heavy class or you somehow already have three Medics. Soldier is just so versatile and powerful that you can have four in a team of twelve and you’ll still have a solid team. No matter the occasion, Soldier is a good pick. Offense, Defense, Payload, Capture Point, Soldier can shine in all of them. Whether you need someone to hold off the enemy,… [Continue Reading]

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Aerial Ballet

I had been playing Wing Diver wrong. See, I first kept my thumb on the spacebar flying to my heart’s content for about five seconds before plummeting straight into the ground, with the plasma generator alarm blaring in my ears. What I should be doing is instead do elongated jumps across the map, perch myself above buildings and use the high ground, pounce on enemies and fly out. Essentially, I need to play like a tarantula. After I got used to playing as the Wing Diver, her movements are extremely liberating. I can dash across the map, fly between buildings,… [Continue Reading]

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Why Scout?

Playing Scout is not something I get to do much. Most of the time, either I’m needed to heal, or I need someone beefier to to barge through the enemy team. But when my team is heavy enough to go against the opposing team and someone else is on lab coat duty, I am in for a treat. Scout is the class I play when I want to turn off my brain and just play by ear. That may be why I am such a bad Scout, since I find myself bumbling into the whole enemy team as a lone… [Continue Reading]

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To get a Depth Crawler

I needed to go underground to storm an insect nest. And I planned to do that as an Air Raider. The only problem is, the only two vehicles that I can bring underground are the Depth Crawler and the SDL1. And the latter is a motorcycle that can be damaged by bumping into a wall, and there is no way for me to ride and shoot with it at the same time. Thus, I need the Depth Crawler. I started grinding on level 2 on Hard to get weapon drops. How weapon unlocking in the EDF main series games works… [Continue Reading]

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EDF 4.1 First Impressions

Well, I got EDF 4.1. And it feels great. After seeing the trailer for it last time, which I featured in one of my EDF: Insect Armageddon articles, I really wanted to get my hand on that game, largely because of the not-Jaeger VS not-Kaiju giant punch out. So far, I haven’t gotten there yet. My real-life stuff ate up most of my time, so I didn’t play much. I am currently being curbstomped by giant spiders in an underground nest on the sixth level. On Normal. If giant insects do invade Earth one day I am just going to… [Continue Reading]

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