Why I am Worried About the New PvP Hourglass Mode

One of the things announced alongside the removal of our doubloons was that, during part of season 19, sloop hourglass will be replaced with a 6 sloop free-for-all, where the last ship standing wins. I assume this will be in a separate area, and we were promised chaotic battles, but while this sounds good on paper, in practice, I have my concerns. Lack of focus A free-for-all sounds fun, but in a deathmatch scenario, a 2v2v2v2v2v2 battle has no focus what so ever. There is too much going on. In normal hourglass, sure, you can get third-partied by other people… [Continue Reading]

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The SoT Dev Update and On Stealing All Our Doubloons

Alright so I’m gonna start this article off by saying that you should watch the SoT Developer update video so you know what I’m talking about first. You can do so here: Anyway, yeah, they’re just going to reset people’s currencies. Doubloons are the third currency in the Sea of Thieves. They aren’t easy to come by, they’re mostly rewarded by doing Reaper-y things, season pass things or commendations, and there’s not really much you can buy with them. New players struggle to get them, but old players probably have a bunch lying around. Alternatively, the stuff you can buy… [Continue Reading]

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How to Hit More Shots in Call of Cthulhu

One of the reasons combat builds aren’t recommended in Call of Cthulhu is that the odds are pretty much always stacked against you, even in the areas you’ve specced yourself out to excel. A starting character cannot have more than 75% in any given stat, meaning even if you max yourself out in something (which, let’s be real, is a gigantic stake of skillpoints to expend on a single skill), you’re still gonna fail a quarter of the time! And nowhere is this more visible then when your “WWI veteran sniper” constantly misses more shots than a member of The A-Team.… [Continue Reading]

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A Guide to *Sometimes* Running Away

I’ll be honest, I don’t think running all the time will get you anywhere in Sea of Thieves. If you always run, then you never learn to fight. And that means, the second you get caught, you’re basically screwed. But there are definitely times where you NEED to run away. After all, I occasionally play solo, and I am definitely not skilled enough to take on a rank 5 reaper galleon on my own. The thing is, you need to be SMART when you run away. And today, I want to share a few tips to help you survive out… [Continue Reading]

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