The UMP Strikes Back

Recently, I got the chance to play PLAYERUNKNOWN’S BATTLEGROUNDS, the battle royale simulator that took the entire FPS community by storm and beat King of the Kill at its own game. I played on my friend’s account, and earned a single kill in my first (and as of this writing, only) round: I’m not gonna lie, that’s the reason I’m writing an article about the UMP right now. The Heckler & Koch Universale Maschinenpistole was made to serve as a lighter and cheaper alternative to the equally-famous MP5 sold by the same company. It’s known for being extremely moddable, and perhaps that’s why… [Continue Reading]

Read more

Satisfactory Shooting: The End

Previously I was talking about how guns should be designed for shooting to feel satisfying. Now, we’ll talk about how the targets need to be designed for the shooting to feel satisfying as well. First up, the environment should have some response when shot. Have brittle objects break, leave scorch marks and bullet holes on the walls, the whole works. It makes the map feels like an actual environment rather than just a static arena, and that helps immersion a lot. Hell, bring down a whole building or two, why not? Of course, the damage created should be proportional to… [Continue Reading]

Read more

Satisfactory Shooting: The Beginning

I was playing EDF: Insect Armageddon when this struck me: I really hate the Jet armour’s starting weapons. One of the energy rifles literally makes “pew pew pew” noises and they felt as impactful as throwing tofu at a tank. Less, in fact. At least the tofu will splatter in a rather interesting way. At first, I chalk that down to them being energy weapons. Conventional gunpowder-based firearms in games always feel good with the recoil, muzzle flares and the very loud “BANG!” each time you fire a shot. But then I remembered that the Cow Mangler 5000 is a… [Continue Reading]

Read more

These are a few of my favourite guns~

As any gamer will know, weapons are the bread and butter of almost any video game, with the exception being some platformers, fighting games, and the Stanley Parable. And anyone who has played at least three different games will have a few favourites. With that said, these are my six most favourite video game weapons. And the only reason why I listed 6 and not 5 is because the last two are actually really close. Number 6 by a margin smaller than the amount of Heavy mains in TF2 is the Tomislav. As a flank Heavy, this gun has been… [Continue Reading]

Read more

The M14

The term ‘battle rifle’ refers to any military-grade rifle that fires a full-power cartridge. They’re heavier than assault rifles, have stronger recoils and often default to semi-automatic, meaning that their usage has died down considerably and they callback to the WWII era of weaponry. That being said, they’re still found in all branches of the American military today, and with the M14 being one of the most famous battle rifles, its lengthy career has made it a standard sight in the arsenals of various first-person shooters. Due to its roots as a battle rifle, it’s a popular choice for filling the “semi-auto… [Continue Reading]

Read more

The Gun That Won the West

I wrote a few articles in the past talking about some of my favorite firearms in video games, and after replaying Half Life 2 and seeing Father Grigori using the Winchester rifle I realized I needed to dedicate an article to the Wild West classic that didn’t stay dead. The Winchester rifle is an iconic firearm in western period pieces, designed for horseback riding and utilizing a lever-action reloading system that, while used by many guns at the time, nowadays is almost synonymous with the Winchester name itself. It’s a high-powered single-shot rifle with an iconic appearance, and that’s more than enough… [Continue Reading]

Read more

Why I think you should give Dirty Bomb a chance

Dirty bomb is one of my favorite games, I love the diverse class options, different counter play mechanics, fast paced fire fights, and massive emphasis on team coordination that the game provides. However the game does not come without its flaws, those being a less than stellar payment model, and a small map selection. Of course Dirty Bomb is still in beta and new characters are being added regularly, if you haven’t played it for a while come back and see whats new. It’s free on steam and the rotation changes every 2 weeks. Anyway my reasons for writing this… [Continue Reading]

Read more