Mixed feelings on Gundam Evolution

A Gundam game, Gundam Evolution, is coming. It’s an action game where you pilot Mobile Suits, the in-universe name for giant humanoid robots that you pilot, to fight each other. And it’s available on Steam as a global release. And it’s free. Yet, I find myself being far less excited than I should be. The game looks like Overwatch ver. Gundam. It’s not just because it’s a FPS with each character having their own abilities and an ultimate, it’s also because the Mobile Suits feel like they are the same size and weight as a regular human. Their motions do… [Continue Reading]

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An attempt at Art

Break Arts II is a beautiful game. There are moments in the race where everything blurred together into a whirlwind of colours, but throughout the game, the game looks stunning. Break Arts II is rather unusual for a mech game. While most mech games are either RTS games or action games, Break Arts II is a racing game. Imagine being able to build a race car from scratch, just that your “car” is a bipedal robot and you have the option to shoot your enemies to ruin their lead. That is Break Arts II in a nutshell. And speaking of… [Continue Reading]

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The Feeling of Weight

I am a big fan of mecha. The holy grail of video games for me is a mecha game where I get to customize my own mech, which I can then pilot to pummel things that are my size or larger. And the keyword here is pummel. I am not looking to shoot something in my giant death machine with limbs, I am looking to clobber something with said limbs. However, there is always a niggling thought at the back of my mind whenever I’m thinking about a mech game: Is this a mecha game, or is it just a… [Continue Reading]

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