Medical Necessity Dev Diary #2
Hey everybody! Another week, another update for Medical Necessity! You may have noticed our last Dev Diary showcased footage consisting entirely of cylinders firing at each other, well not anymore! Ben’s been hard at work implementing placeholder animations and sprites so we have more attractive characters to watch as we work. It’s not always necessary to have artwork at such an early stage, but by getting the animations complete, we can tie certain behaviors to those animations and it creates less work down the line. Speaking of AI behaviors, Carry and Pat have been hard at work finding new ways… [Continue Reading]
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