Medical Necessity Dev Diary #6

Hope everyone’s having a great weekend! I’m really excited to show you some of the biggest changes to Medical Necessity yet! Ben has begun work on turning our test maps into full-fledged environments! Our levels will be following a campaign, and that campaign will take the player character and his teammates through multiple different biomes, from deserts and cities to even underground caves. Our first levels will take place in the forest, we plan to theme these levels around “many individual obstacles”, with few indoor environments and large structures. Similar to how every campaign in Left 4 Dead 2 has… [Continue Reading]

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