An Inability To Call A Dragon

I’m not very good when it comes to Skyrim modding. I can do basic things, like maybe making a follower or making a stupidly overpowered weapon. Heck, I can only just make basic shouts work. But according to Nexus Mods, the three shitty mods I have uploaded there have got over 1000 downloads combined, which means that I’m now a modder and have access to the Nexus Mods Skyrim modding forum.

Most of those downloads come from the Summon Dragons – Durnehviir’s Necromancy mod that I made a really fucking long time ago. The mod adds a small portal which puts you on a strange island with 4 skeletal dragons on it. Killing them teaches you four shouts which allow you to summon each of the dragons in a non-skeletal form. They all work the same way Durnehviir does, except the dragons don’t teach you how to summon a skeleton and they all have different attacks and skins. Frankly, for a first mod, it’s definitely not the worst and it DOES actually do as the mod suggests – it allows you to summon dragons.

Well, Lokmahro is. This dragon is a fucking badass and I don't even know how I managed it.

The other two mods I made aren’t as impressive. The second mod is almost exactly the same as the Summon Dragons mod except that it lets you summon Sahrotaar, the dragon you convince to fly you up to the Miraak fight in Dragonborn. I felt bad for that bastard.

The final mod is Dragons on Necklaces, which has the very simple premise of “you wear this necklace, a dragon will fly from its island and come and help you until you take it off.” This does actually work (apart from one dragon and I really don’t know why) but the mod does have some flaws – namely that dragons are disobedient and will continue to slaughter anyone and anything that they perceive to be a threat to you, and won’t always go home if you summon them over a city then dismiss them. They also never seem to start flying again once they have landed and started following you on foot.

But these mods aren’t the mods I want to make. I want to be able to CALL a dragon. The way you call Odahviing. And for the life of me, I can’t work out how you do that.

You see, the Call Dragon shout is actually tied to a quest. Depending on the stage of the quest, Odahviing does different things. I don’t care about any of that though, I just want to call my own dragon.

Nope, not happening. No matter what I do, from duplicating everything related to the Call Dragon quest and shout to trying to recreate my shout, it doesn’t work.

Actually, I take that back. My shouts do work most of the time. Except they call Odahviing instead of my many test dragons. And I don’t really know why. I can see where the dragon in question is referenced in the MQCallDragon quest, but I have no idea how to connect the MQCallDragon quest or my own duplicated quest to the shout. I just don’t get it. I’ve asked around on how to do this, on how to make a Call Dragon mod, I’ve done all sorts and I am still frankly at step one. How DOES the quest connect to the shout and the magic effects? HOW?

The sad thing is, I’ve been working on and off on trying to make a Call Dragon mod for years. All I want to do is have a Call Lokmahro shout so I can have my original Skyrim dragon character fight alongside future characters. But I haven’t managed to. Lokmahro sits on top of the Throat of the World, circling endlessly, never hearing my call.

And frankly, that just makes me feel sad.

Seriously though, if someone could make a Call Dragon mod that I can then edit, I swear I’ll love you forever. Because I’m at wit’s end trying to work this out on my own.


Also known as Doctor Retvik Von Schreibtviel, Medic writes 50% of all the articles on the Daily SPUF. A dedicated Medic main in Team Fortress 2 and an avid speedster in Warframe, Medic has the unique skill of writing 500 words about very little in a very short space of time.

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