D&D Druid: The Oddest Shapeshift Form in the Game

Today we’re covering one of the weirdest wildshape options available to druids. This is (somehow) a CR0 monster, meaning every single druid can turn into it so long as they encounter one. (And honestly, that’s probably the primary thing stopping you from using it. You’ll likely need to go on a special side-mission with your GM’s permission to find a specimen. I recommend the locate animals or plants spell after you’ve learned its rough habitat from research.) We’re talking about the haungharassk. No, I don’t know how to pronounce it. What the Shell? The haungharassk is a giant snail originating… [Continue Reading]

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D&D: Creative Uses for the “Minor Illusion” Spell

So minor illusion isn’t actually a druid spell, but it is one of my favorite spells in the game. I usually wind up with it due to constantly taking “Magic Initiate” as a feat. Find familiar is my goto for the 1st-level spell, so it only makes sense to grab minor illusion off the Wizard spell list as well. (Make the last one shape water and you’ve added a boatload of utility to any class in the game.) Today I wanted to discuss why it’s worth the steep cost of earning it. What minor illusion does Minor illusion’s main job… [Continue Reading]

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D&D: 5 Good Feats For Druids

Every handful of levels, all characters get a chance to either increase their stats (an “ability score improvement,” aka ASI) or take a feat. Druids are in an interesting place when it comes to this choice for a couple reasons. In short, they only have one stat that really matters (Wisdom). You’re going to want to reach 20 Wisdom, but your best starting roll, racial bonuses, magic items, and maybe a single ASI is usually enough to do that. Because they’re always shapeshifting into animals (which overrides most of their base stats), druids don’t really need to worry about buffing… [Continue Reading]

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D&D: Why Every Druid Should Have a Familiar

In D&D 5e, familiars are normally a wizard/warlock-only thing. You get one through the 1st-level “Find Familiar” spell, which nevertheless behaves pretty differently from most spells. Back in the day, the only way for other classes to obtain a familiar was through specific feats. This was how my druid obtained one, but there’s a new way as well. Tasha’s Cauldron of Everything introduced the “Wild Companion” alternate class feature, which every druid gets for free: First, I’d like to discuss why I consider familiars one of the best choices you can make in your personal build. Then, let’s go over the… [Continue Reading]

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D&D: 5 Under-Used Druid Spells

Druids don’t have as versatile a spell list as some other casters, but there are nevertheless a ton of great options available. Spells like faerie fire, barkskin, and healing word are time-honored mainstays of any druid’s prepared spells. But today I wanted to discuss some of my favorite additional choices that many druids overlook. I should note that my philosophy when it comes to spells is “evergreen cantrips, situational leveled spells.” Since you can only cast them a few times, better to pick leveled spells that excel when needed and rely on your cantrips for all-purpose adventuring. As always, my… [Continue Reading]

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D&D: 5 Lesser-Known But Versatile Combat Options for Druids

Everybody knows about the ‘typical’ druid combat forms, specifically wolves and bears. In a vacuum, these two options deal the most damage and have the most hitpoints for their level. Generally, these two can get your basic job done, and some druids never use anything else. And trust me, I understand where they’re coming from. But there are so many crazy options available if you expand your horizons! In this article, I wanted to discuss five alternate combat forms I like to use. Often I’m looking for environmental or situational opportunities where I can take maximum advantage of their unique upsides.… [Continue Reading]

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D&D: Creative Uses for the ‘Shape Water’ Spell

Shape water is my favorite spell in D&D, hands down. I have found so many different ways to use it, in part because of the many different ways it lets you manipulate water. You can move it, animate it, recolor it, or freeze it, and the effect lasts for 1 hour without needing concentration. Today I wanted to go over some of the more common situations I find myself busting out shape water for utility (or sometimes even combat) reasons. There are three main ways to get the water you’ll be manipulating for the spell. The easiest is the environment,… [Continue Reading]

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D&D: 5 Ways to Fly as a Low-Level Druid

Druid’s Wildshape doesn’t strictly allow you to fly before level 8. And none of the loopholes on this list are going to be as free, versatile, and efficient as that landmark. But as I detailed before, Wildshape is so multi-faceted a mechanic that there are ways to get yourself in the air if that’s what you’re hoping for. Today we’re covering some edge cases for low-level druids looking wistfully at the sky! Caveat: Get permission from your GM before attempting any of these tricks. Every campaign is different, and many of these won’t fit the aesthetic of an ultra-serious storyline.… [Continue Reading]

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D&D: How I Learned to Start Shapeshifting and Love the Druid

I’ve been playing Dungeons & Dragons for a long time, but I avoided the druid class for most of that on principle. The problem was that I got a bad first impression from another player’s character; Hantan was a party member in my first-ever campaign, a two-year medley of weekly one-offs during my undergraduate years where I was a sword-swinging barbarian. Hantan’s player, while a wonderful guy, was depressingly uncreative when it came to roleplaying. He spent the entire campaign simply shapeshifting into whatever combat form was meta according to the online forums. At first it was wolves, then briefly lions,… [Continue Reading]

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D&D 5e: The Troubles With Monk

Hi all! While the Daily SPUF is a video gaming blog through and through, we do occasionally cover other types of games. This includes card games and board games and even tabletop RPGs. I’ve occasionally covered Call of Cthulhu, but I’ve actually been playing Dungeons & Dragons for over a decade, starting with 3rd edition in 2009. So I got the idea to write some articles giving advice for newer players. And then I started with a guide to my favorite class, druid. Well, that druid guide turned into three different articles…then eight…and now there are fifteen. So apparently I won’t… [Continue Reading]

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