Random Crit Balance

Random crits favor not just the people already doing well, but also certain classes, or more accurately, they don’t favor certain classes. It will never feel fair to drop a hype bar, banner, mmmph, heads, ubercharge, while moving a sentry, while being spychecked, or just die in general to a random crit in general, but some classes get more use out of random crits than others. Information on crits in this article come from the 2009 TF2 Blog Post on the same, and the TF2 Official Wiki entry on crits. Random crits scale from 2% to 12% as a function… [Continue Reading]

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On Crits

Yes. That thing that’s the sparkling rocket. That thing that’s the Sniper (or the Spy’s) headshot. That thing that comes from a Flare Gun or the prenerf Axtinguisher. That thing an Engineer gets on a Frontier Justice when his minisentry dies. Today, we will talk about the crit. Crits tend to be very annoying, random or not. It feels very aggravating to die to one. It does not help if it’s completely random and could not have been one, ending up with you cursing your luck for the rocket that manages to take off 360 of your health. Crits were… [Continue Reading]

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Gun Mettle Alchemist

Cross-post from my site at and SteamCommunity Guides – Gun Mettle Alchemist A fair amount of time has passed since the release of Gun Mettle. With it came a series of core mechanical changes that made the Engineer dynamic much different than it was in years past. Many of the changes reflect the modern state of the PvP meta–in which speed and mobility are emphasized above all else. Engineer was not alone in these changes. Speed and mobility based changes were also present for the Spy–namely the Dead Ringer & Big Earner. However, that is another article entirely. For now,… [Continue Reading]

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The Amputator: Not Really for Amputating

I was looking over my favorite two loadouts in TF2 and realized I’d dedicated articles to every individual weapon except the Amputator. Well, that’s just weird, so let’s just fix that right now. The Amputator is not an unpopular weapon but it’s certainly not the average Medic’s first choice. I know of far more people who main the Ubersaw, and after that I’m pretty sure the Solemn Vow is second place. I totally get that; the Ubersaw’s reward for landing even a single melee hit is incalculable, and if you’re going to sacrifice that you might as well grab a… [Continue Reading]

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The Wrap Assassin: Christmas at 70 MPH

Yeah, I know it’s not meta but I happen to really like the Wrap Assassin. Most of the people who complain about this weapon either find it annoying or point out that it doesn’t really fill any niches. The Sandman shoots a much more powerful projectile, the Boston Basher deals more consistent bleed damage while serving as a mobility tool, and if you want to go full utility nothing’s going to beat the Atomizer. There’s just not really a reason to use the paper tube. But there’s also no reason not to use it. It’s downside-free. You gain a projectile bleed attack… [Continue Reading]

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Randomness in Video Games

One of the most controversial topics in Team Fortress 2 is that of its random elements, particularly of random critical hits, though random spread was another area of contention for quite some time. Why do so many Team Fortress players think that randomness is an unacceptable part of the game? It may help to look at other games to gain some perspective.  In Magic: the Gathering cards like Mana Clash are reviled for introducing random coin flip elements into the game.  More infamously, the Star Wars: TCG by Wizards (not to be confused with the Star Wars: CCG by Decipher)… [Continue Reading]

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Mixed up Valve Timelines and You

Valve are known for their strange, confusing story telling, with mixed up, confusing timelines. The question that has bothered many is whether our favourite first person shooter series is connected to the other popular first person shooter, the fps storytelling cliff hanger, the puzzle game and the zombie survival game. Are Valve’s games all connected to one another? Sadly, right off the bat, the world of Team Fortress is not connected. The catch up comic starts in the 1800s, predating really any other game. Unless Dota 2 is set in the past, but the variety of magics and technologies, plus… [Continue Reading]

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2fort could be saved, yet somehow we still haven’t managed it

Note: I wrote this on my mobile. You should be impressed. Do you know how many variations of 2fort there are? Tons of them. Far more than any other official map. You don’t see them on the TF2 map workshop because Valve nor us want them there, the workshop is for brand new stuff, not fixes and modifications. Valve will do their modifications in their own time, and you can always sell map stamps with new maps – community fixes are harder to make money from. But you visit tf2maps.net or gamebanana, the 2fort variations will flood you. 2fort night,… [Continue Reading]

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Rocket Jump Waltzing Away – TF2’s Soundtrack

I love the soundtrack of Team Fortress 2. Absolutely adore it. My favourite tracks are by far Rocket Jump Waltz (which has been my alarm tone on my phone for about 2 years now) and It Hates Me So Much, from Expiration Date… I was about to say the recent 15 minute video, then I remembered just how long ago that update was. Wow. Music is a big part of every video game and if it wasn’t for the loud, extravagant orchestra-like soundtrack, TF2’s promotional content wouldn’t have nearly as much Ooomph. Every time you open up the game, there’s… [Continue Reading]

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Giving the Third Degree the Third Degree

Move over ladies and gunboats, it’s the only straight upgrade in Team Fortress 2! Man, considering it’s the one unlock in the entire game with absolutely no reason not to equip it you would bet it must be the high-rolling undisputed king of its weapon class, right? Right? No. Turns out the Third Degree sucks. Its only upside is pointless on a class that spews penetrating particles that engulf every enemy in melee range. You wanna kill somebody that has a Medic? Airblast them apart and go to town on the poor German sod. Pulling out your melee is only setting yourself up for… [Continue Reading]

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