A Quick Glance at the Borderlands

Recently, I’ve started replaying Borderlands 2. I played the original a looong time ago, liked it a lot, but found it incredibly hard. I was also kinda screwed by a weak computer that ended with me never actually being able to leave the Arid Badlands and enter the next area – every time I did, the game would freeze then crash. Still, I liked the darker humor and Skags are pretty cool creatures. Before I continue, there’s spoilers ahead. Just so you know. Borderlands 2 is supposed to be a sequel but there’s something off about it. On the plus… [Continue Reading]

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Sniper and The Stealth Buff Nobody Spoke Of

Recently-ish on SPUF, having no more need to complain about the now bus-sized mini sentry, and arguing random crits to the death, we’ve come back to one of the classes that has been complained about throughout the ages, from the earliest days of first person shooting, all the way through the rail pad on q3dm17 (also known as the longest yard) to these modern days, where one will instant kill you with a quickscope, often through 8 walls: The marmite-like sniper. You either play sniper, or you hate them, and even if you’re in the first category, they’re still annoying.… [Continue Reading]

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Juggling weapons: the new TF2 meta?

Red Robot sparked some interesting conversations in various social medias including SPUF when he released this video, commenting on a new ‘playstyle’ he’d discovered: Using the new weapon-dropping mechanic, he had the very Counter Strike-esque idea to juggle multiple weapons of the same loadout slot and carry them through the battlefield. His first idea was to pair the Crit-a-cola with the pistol, and I can definitely see the appeal in that combo. The pistol’s a half-decent jack-of-all-trades with middling accuracy, firepower, and firing speed, so giving it a damage boost and falloff-immunity could be godly in the hands of a pro scout.… [Continue Reading]

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Cardboard Weapon Bonanza!

This morning, I sat in bed staring at my bookcase, the top of which is adorned with cardboard Team Fortress 2 weapons that I’ve made over the years. Very dusty ones. I’ve mentioned my cardboard weapons many times in the past, with my collection of Medic melee weapons, and even wrote about how to make your own shotgun. So I decided to maybe find all my cardboard weapons, finished and unfinished. The result was worrying. Thing is, cardboard is a really good modelling material. I can’t afford stuff like Worbla, the weird card material that hardens under heat and is… [Continue Reading]

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We’ve been getting new weapons all along!

The other day, aabicus mentioned that a weapon (the Persian Persuader to be precise) had essentially been removed from the game. While it hadn’t really been removed, the stats that make the Persian Persuader the Persian Persuader had been changed completely, making it a pretty mediocre weapon in the process. But as everyone screamed in realization as one of Demoman’s more interesting and niche melees had disappeared, something else occurred to me. We’ve been getting new weapons all along! The Persian Persuader is one of many of these new weapons. Alright, it doesn’t have the excitement of getting a new… [Continue Reading]

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Carpet-bombing with the Iron Bomber

Demoman for the longest time was my least-played class, and for good reason. While classes like Soldier and Heavy do tons of damage even at low skill levels, good luck actually ever hitting anything if you intend to do the same as Demoman. He is an unusual class, with a deceptively high skill ceiling. The days of Left-Click-Right-Click-BOOM are a thing of the past. And since I already play one intense, deceptively hard class that everyone relies on, I never really fancied taking on another. That has changed. I’ve been edging towards playing more Demoman for ages, sick and tired… [Continue Reading]

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The Only Weapon Removed From TF2

I know I already wrote an article on this, but the Persian Persuader has become the first weapon removed from Team Fortress 2. I’ve searched my memory banks and the TF2 Wiki and I’m almost positive the Tough Break Persian Persuader is the first weapon ever to have every single one of its stats removed and replaced with new ones. (I’m not counting the generic sword stats that every bladed Demoknight melee shares, those are inherent in the classification.) For comparison, we went from this: +100% increase in charge recharge rate All ammo collected becomes health Cannot pick up ammo To… [Continue Reading]

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Mind of a Very Mad Man (And an Analysis of Learning)

In the last twenty minutes or so I’ve ragequit four separate servers, died a grand total of four times and, to top it all off, closed TF2 once (thus far.) It’s probably apparent that I do not deal well with anger, even more so without an outlet. It’s probably why each death resulted in a ragequit, culminating in closing the game, while the last fifteen minutes during which I’ve written about three sentences of this draft have been me running 11 headshots to 6 deaths on Borneo defense, which while mediocre at best by most standards (especially for a Valve… [Continue Reading]

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Shotgun heavy is an odd beast

Shotgun heavy is an odd beast. While he’s a valid and viable subclass, he’s also decidedly a joke because he’s forgoing his ultra-powerful minigun. Not to mention his signature weapon, the Family Business, is completely unremarkable, serving only as another basic shotgun with one of the few examples in TF2 of boring stat alterations. But really, because of this Valve is free to do more of the same just because it couldn’t possibly hurt. No heavy shotgun’s coming anywhere near the Sandvich in terms of viability, even if it were a Widowmaker that also healed Heavy for the amount of… [Continue Reading]

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Skins, Skins, Skins!

I told you about the crates, bro, I told you.  It just keeps happening.  Now, its even oozing into non-Valve games.  As you may know, Payday has recently implemented a crate system, full of colorful (and gaudy) gun skins, and Killing Floor 2 now has cases to open as well.  Although those only have hats, how unfortunate.  Let’s take a look. Counter Strike: Global Offensive was the first game to implement these gun skins.  These skins serve as the only thing to find in the crates, indeed they are the only way to personalize your particular character, unlike TF2 and… [Continue Reading]

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