The Entrati Labs Are A Better Zariman

The more I think about it, the more I can’t help but shake this feeling. The Zariman is an alright place to be, but the Entrati Labs are so much cooler. It’s as if they took what made the Zariman interesting and upped it repeatedly. While the Zariman does look cool, it is mostly just ruined and destroyed. On the flip side, the Entrati Labs are basically two locations in one, a weird Orokin Frankenstein laboratory where massive body parts are being made, combined with the creepy, open air areas of Indifference. On top of that, the Entrati Labs are… [Continue Reading]

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Okay Maybe The Zariman Isn’t So Bad After All…

For ages, I’ve been putting off the weird area and syndicate known as the Zariman. I should have really wanted to jump into this place, since it’s where a scared child made the deal with the Man in the Wall and the Tenno were born. The ship got stuck in the Void, the weird space between spaces, but has suddenly reappeared at the end of the New War, plugging a gap between our universe and the Void itself. It seems that the evil within the Void wants to escape, and the Zariman is the only thing stopping it from doing… [Continue Reading]

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Back on the Zariman Ten Zero

While grinding out Nightwave, I’ve had to go to the Zariman and do some missions there. Every so often there’s a Nightwave task to do “x Void Y Missions”, and none of them are particularly fun. But off I go, off to the Zariman in order to get 4500 standing for Nora. Honestly, I don’t like any of the Zariman stuff. I find it all annoying. Lore-wise, the Zariman is huge. This is the ship that got stuck in the Void, where all the adults became crazy monsters and the kids had to kill their own families. It’s where the… [Continue Reading]

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Everything is a Syndicate these days

When Veilbreaker came out, I had a hell of a time playing the very first mission. It had a slow start, but built up in a pretty cool way, eventually ending with exploding ships and help from an unexpected place. The Veilbreaker quest was great, and I do wish that there was more of it. The characters in the Veilbreaker quest were excellent, and it set up quite a strange situation, where we sort of end up helping a quaint little base on Earth. Of course, I’m talking about Kahl. Veilbreaker is all about the plucky Grineer saving and serving… [Continue Reading]

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A Lackluster Introduction for the Zariman

The Zariman 10-0 has been a massive part of Warframe’s lore, literally being the place where it all began. A ship full of families disappeared, sucked into the void and changing everyone within. This is where the Tenno came from, kids trapped within, forced to save themselves from the monsters that were formerly their parents. For such a prestigious place, a location full of mystery, chaos and death, you’d think that a proper visit to the Zariman 10-0 would be a rather impressive story piece, right? Well, no, not exactly. The first time we actually go to the Zariman is… [Continue Reading]

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