On Blood

Ah, blood. If guns are the protagonists of the first-person genre, blood is the deuteragonist, the damsel-in-distress the player needs to liberate from his opponent’s bodies. It’s a character like any other, a liquid life-force with a relationship to both the player and the world around him. The shooter genre seems almost unhealthily obsessed with it. As this mini-documentary covers in great detail, gore has been a cornerstone of gaming for decades, harking almost back to the beginning: But in this article I’m actually more interested in blood as a game mechanic. Because blood is often more than just a… [Continue Reading]

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