Payday 2 and Things Lost in Translation

I’m constantly having to explain to my friends how I could like Payday:The Heist better than Payday 2. The second game is a popular rollicking juggernaut with developer support, dozens of heists and weapons, customization options to rival TF2, and a huge player base. The first game has a mere nine heists, 13 weapons and nobody plays it anymore. It isn’t nostalgia; I had over 100 hours in the sequel before ever trying the first game. It’s not community-based; all of my friends play the sequel. I just really feel like Overkill Software lost track of some tiny things that hurt the whole package of… [Continue Reading]

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