Why your first round should be on 2fort

I’m serious. I know 2fort is like the least-respected map in TF2, and a haven of bad map design and stalemates to end all stalemates. Where a single Engineer can indefinitely keep an entire team of demo-medics at bay thanks to the spawn points and chokeholds all favoring the defensive team to a horrific degree. But you know what? That’s not what you notice on your first round of TF2. You care about figuring out what this gun is you’re holding. How movement works. Why anyone plays people other than the giant Russian. And 2fort does a great job of… [Continue Reading]

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Rocket Jump Waltzing Away – TF2’s Soundtrack

I love the soundtrack of Team Fortress 2. Absolutely adore it. My favourite tracks are by far Rocket Jump Waltz (which has been my alarm tone on my phone for about 2 years now) and It Hates Me So Much, from Expiration Date… I was about to say the recent 15 minute video, then I remembered just how long ago that update was. Wow. Music is a big part of every video game and if it wasn’t for the loud, extravagant orchestra-like soundtrack, TF2’s promotional content wouldn’t have nearly as much Ooomph. Every time you open up the game, there’s… [Continue Reading]

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Stupidly Simple Fixes: League of Legends edition

Wow, I’ve done a few of these stupidly simple articles, but all of them have been about Team Fortress so far. And most of them were pretty simple ideas, although later on I was kinda scraping the bottom of the barrel. But League of Legends on the other hand is a game completely swamped with problems, many of which aren’t actually really that game-based. It’s the outside bits and pieces that piss people off and make them angry. So I’m going to pass this over to Vel’Koz to explain these thoughts, since Garen’s still busy rocking the high win rate.… [Continue Reading]

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New CS:GO update – Reanimated

Oh look an update that does not include skins, music kits or the likes of that! An update that fixes some bugs and adding new features! For those that don’t know yet for some reason, there has been an update to CS:GO today, or yesterday, timezones are werid. Anywho, it brings us a whole animation overhaul, updated hitboxes and thus even fixing most hitbox glitches like screwed up hitboxes on ladders, when jumping and during the plant animation. We also magically summon a PDA with cables whenever we defuse now. You also now draw your weapon in the world model… [Continue Reading]

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6 Things I Miss From Payday: The Heist

This article is basically a sequel to Payday 2 and Things Lost in Translation, but it’s going to be a bit more nitpicky. Like, little things that aren’t big deals like the ones from the previous article, but they help complete the picture. I know I’m harping on Payday 2  a lot, but hell I don’t think I’ve ever seen a sequel that made so many tiny baffling changes that missed the mark. 1. The HUD Payday: The Heist has a great HUD that tells you everything you want to know without cluttering up your screen. Your health is instantly recognizable… [Continue Reading]

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Couldn’t care less…

I could not care less about weapon skins. No, really. I never bought into the Gun Mettle contract because I have shit luck and, even if I bought into it straight away, I would have only made a few Steam bucks rather than any actual real money. Pretty much everything because worthless within three or four weeks, unless you happened to get a decent strange or an unusual weapon, and even just strange ones are pretty damn uncommon. Yes, you can trade up your weapons, but the damage had already been done. What for though? Medic weapon skins are all… [Continue Reading]

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Giving the Third Degree the Third Degree

Move over ladies and gunboats, it’s the only straight upgrade in Team Fortress 2! Man, considering it’s the one unlock in the entire game with absolutely no reason not to equip it you would bet it must be the high-rolling undisputed king of its weapon class, right? Right? No. Turns out the Third Degree sucks. Its only upside is pointless on a class that spews penetrating particles that engulf every enemy in melee range. You wanna kill somebody that has a Medic? Airblast them apart and go to town on the poor German sod. Pulling out your melee is only setting yourself up for… [Continue Reading]

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Spies – Out of Place?

Spy has always been a tricky class to balance. He’s designed to be a pick-class, someone who takes out key targets – generally a Medic or Sniper –  so the rest of his team can gain the upper hand. But unlike our other pick-classes, Scout and Sniper, Spy really struggles to do his job effectively. Really, when you think about it, Spy is incredibly out of place in the world of TF2. While Sniper sits on some ledge a mile away making his amazing picks (often baiting his team to distract the enemy so he can get those tasty tasty… [Continue Reading]

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UFOs spotted! The End is Nigh!

There are aliens in TF2! There had been hints of a possible Invasion update for some time now, but Valve has actually done a great job of keeping this one under wraps, perhaps having learned from the toxic effect all the End of the Line hype had caused. Indeed, if Kritzkast hadn’t deflected the June trailer leak by pretending it was merely a community model pack, we would have had 4 months of absolutely nothing for the hype to do but fester. Well played, Valve. But now that actual UFOs are appearing in the skyboxes of the most popular TF2… [Continue Reading]

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You should really try out the Scorch Shot

I’ve written about Pyro before (I’ve written about a lot of things before), but lately I’ve been playing him more and more, even outside of silly MvM matches. The Scorch Shot. The current secondary in my Pyro loadout. I’ve always considered Pyro to be the Anti Medic, but I know that opinion is wrong, because there’s a VAST amount of aiming required if you’re going to be able to actually set anyone on fire – flame projectiles have weird effects and can even just fuck you up for no reason. But while the similarities between Medic and Pyro are best… [Continue Reading]

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