Four Things You Can’t Do With the Sticky Jumper
Migrating over from Medic primaries, I’m shamelessly stealing an old article format and focusing on another one of my favorite weapons in TF2, a much-maligned mobility tool that has been lumped in with the Rocket Jumper and Sun-on-a-Stick as useless tripe. I’ve long-defended the Sticky Jumper as a perfectly-viable unlock that created a whole new playstyle for aerial Demoman, but thanks to the many, many times Valve has redesigned this weapon, this time we’re going to talk about the things you can’t do with it. At least, not anymore. 1. You can’t plant decoy sticky traps. When the Sticky Jumper… [Continue Reading]
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