Medical Necessity Dev Diary #7
Happy Saturday everyone! As always, we’ve got exciting things to report on our Medical Necessity progress! The biggest change is that we’ve finally finished the weapon roster, so let’s go over the different guns that will be present for the initial campaign! These six weapons will be wielded by enemies and allies, and can be equipped by the player as healing versions. (Note that we gave the player 2000 extra health in these example GIFs just so we could get lengthy footage of the bots firing) The Sniper rifle is the dedicated long-range weapon. It has a slow firing speed… [Continue Reading]
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