Team Fortress Arcade

When we talk about TF2 fan games, most of us will think of Gang Garrison 2, or maybe Fortress Forever. Some of us might even mention the TF2 Dating Sim, and … we’re not talking about that one. However, there is another little gem released in 2011 that I found out from watching FUNKe’s video. Out of curiosity, I downloaded it and had a look at it. Team Fortress Arcade is a fan game by Eric Ruth, and just like what the title said, is a remake of TF2, arcade-style. It supports local multiplayer for up to 4 people on… [Continue Reading]

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Tin-1000

The Mann vs. Machine Update of 2012 brought us a lot of new content. A whole new gamemode, a new series of reskins, a new comic, a new video, and of course, new hats. And among all the hats, the one that I like the most is the Tin-1000. Aside from the Soldier’s Stogie, Archimedes, Robro 3000, and the Operation Steel Trap Badge, the cosmetics are roboticized hats, one for each class. They’re based off some parts of the mercs’ robot counterparts, or in two cases, robot version of the Officer’s Ushanka and the Fancy Fedora. I can’t find anything to back… [Continue Reading]

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Surgeon’s Sidearms

What always irritates me when I see Medic cosmetics is that they rarely portray Medic’s medical practice properly. Most cosmetics portray Medic as a doctor. A proper medical doctor. With cosmetics like this one, this one, this one, and this one. and the fact that he’s running around with a Medi Gun in a shiny white labcoat, anyone not familiar with the lore and doesn’t pay attention to the voicelines would’ve thought Medic to be a Hippocrates-loving, pacifistic, and compassionate guardian angel. Meanwhile, the real Medic is an absolute psychopath with his skills being a side effect of his morbid curiosity. Did you… [Continue Reading]

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Why doesn’t Engineer get a revolver?

Considering the number of cowboy-themed cosmetics and the Bucking Bronco taunt, I suppose I can safely say that the Engineer is pretty well associated with cowboys. However, while the Demoman gets a ton of knight-themed cosmetics and a few swords, Engineer never got the revolver that a lot of people wanted him to have. So why is that? Well, I don’t work at Valve, so I can’t really give a definite answer. but I can give a guess as to why that’s the case. First question one might ask: why not just give the Engineer one of Spy’s revolvers? Looking at… [Continue Reading]

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Alien Swarm: Reactive Drop – Guess who’s back

I was lazily browsing through the Free To Play section on the Steam catalogues (yes I know I’m a cheapskate) when I found this: After double-checking to make sure that it isn’t the old Alien Swarm, I did some extra digging. Turns out, this actually started off as a ModDB entry. The team behind it submitted it onto Greenlight and it passed. And since it’s on Steam for some time I assume they have Valve’s blessing. Either way, the reviews seem positive, unlike the remakes and extension attempts for one of my favourite games. So I downloaded it and jumped… [Continue Reading]

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Minigun Jumping

We all know the Heavy: slow, lumbering big Russian guy with a big gun. His slowness and general lack of mobility is pretty much why most of the community think that Heavy has a low skill ceiling. While Heavy does actually require a lot of gamesense, there’s no way around it: the Heavy has a very low mechanical skill ceiling since he’s limited by his low mobility. Many have sought to increase that skill ceiling by giving him more mobility. Foxzet tried replacing the Minigun with the Grappling Hook and had some pretty good results.But at the end of the day,… [Continue Reading]

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The Eyelander has a lot of reskins…

Out of all the unlockable weapons, the Eyelander has the most number of reskins at 4. The closest competitor it has is the Axtinguisher at 3 (Postal Pummeler and the Australium and Festive reskins). What is so special about the Eyelander? First up, let’s look at all the reskins. The Nessie’s Nine Iron is a golf club with strong ties to the Demoman’s Scottish ancestry. The Australium Eyelander is one of 9 unlocks that got an Australium version. And speaking of which, Demoman is the only class to get 3 Australium weapons to himself and one of the three classes that can equip… [Continue Reading]

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The Crone’s Dome VS the Point and Shoot!

The magic users of TF2 have long been plagued by this dilemma. Which wizard hat is the ultimate in spell-caster fashion, the charmed headwear to bewitch the eyes of others? Well, let’s look at two of them and then declare a winner with as much authority as a kindergarten kid has on international politics. First up, the Crone’s Dome. A community-created hat added during the Spectral Halloween Special, it’s a black witch hat with patches and a large, wide and floppy brim, plus a glowing face in front. If you’re not a fan of black you can paint the hat into… [Continue Reading]

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Dissecting a Sentry Gun

Before we start, I’ll like to say a few things. Firstly, I’m assuming this is TF2 at 2007: No hats, no unlocks. Reason why is that it makes my job easier, and I’ll explain why later in the article. Secondly, I am making a guess on a video game mechanic. Grab your mountain of salt from a Scout getting walled off by a Sentry Gun and read this post with it. The Sentry Gun. Love it, hate it, we all know what it does. It tracks down enemy team members and shoots them. However, does anyone ever thought of how… [Continue Reading]

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Trophy Belt

I’ve talked about a lot of cosmetics so far for every class. Hell, I even talked about an all-class cosmetic. Well, almost every class. I’ve not talked about a single Sniper cosmetic yet. Mainly because I hate him. But then, I suppose I can’t avoid talking about Sniper hats forever. If I do I’m going to eventually run out of hats to talk about 10 years later. So I decided to start things off with one of the rare things about the Sniper that I like: The Trophy Belt. The Trophy Belt is one of the first hats in TF2, released during… [Continue Reading]

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