The Exorcizor

It’s been a long time since I last talked about TF2 cosmetics, no? The Exorcizor is a shirt cosmetic added during the 2012 Halloween event. Originally exclusive to the Spy, a patch in 2016 made it available to the Soldier, Pyro, and Medic as well. It is a clergy shirt with a cross on a gold chain. The Soldier’s and Pyro’s grenades are removed with this cosmetic, and a zipper is added to the front of Pyro’s asbestos suit. The cross is specific for each class: the Spy’s cross is made out of two knives, Medic has a medical cross,… [Continue Reading]

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Interactive Fiction

Interactive fiction. Or in other words, text-only video games. Long, long time ago, where graphical user interfaces on computers are still science fiction, interactive fiction (IF) is the only way computers can provide entertainment. That, and regular fiction. Games like Zork and Colossal Cave Adventure are basically what PC games are. Nowadays, having “only able to display text” as a display limitation is simply laughable, and game graphics have advanced tremendously. Interactive fiction is now not an obligation due to technological limitations, but a choice. And it is a weird choice, to be sure. No one plays a game expecting… [Continue Reading]

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Team Fortress 2’s Teamwork

In my last article, I said that teamwork in TF2 is easier than in other games, with hero shooters being my example of the alternative. I’m going to explain why I think that. Firstly, there is very little overlap in the class roles. The nine classes by default have very clear, distinct roles with minimal overlap, so you can tell what your team needs at a glance. You need someone to heal? Medic. You need to defend a point? Engineer. You need to destroy a particularly annoying Sentry Nest? Spy. You need to get somewhere faster? Scout. So on, and… [Continue Reading]

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Returning to TF2

After being told a few times that Team Fortress 2 is one of the best games of the decade despite being released in the previous decade, I decided to hop back in for a bit. I assumed nothing has changed since a) TF2 at its core has not changed much despite all the updates it received, and b) TF2 has not have any major updates since I left 2 years ago. I dropped into the middle of a Snowycoast game as a Soldier. I’ll be honest, I am never that familiar at any maps post-Two Cities Update and Hydro, so… [Continue Reading]

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Override: Mech City Brawl

I’ve been waiting for this game since I saw the trailer on Reddit some time in November. Override: Mech City Brawl is a game where you pilot mechs and pummel giant monsters and other mechs into the ground. Which is why I am so looking forward to getting this game. The game supports local and online multiplayer, for co-op and versus. Just a note, despite having a campaign, this game is mainly multiplayer-focused. Case in point, it took me about a bit over an hour to go through the campaign. The main focus of Override’s combat is on melee. There… [Continue Reading]

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Reincarnated Past

Long time ago, I talked about Brick Game. I was somewhat sad that I couldn’t get my hands on one of those around here, and was lamenting that at the end of the article. Yesterday, however, I found this. It is almost like the one I have as a kid, except that mine was blue, is in a horizontal orientation, with the screen between the buttons, and … OK it is nothing like my old brick game console. It is also really, really small. The thing itself functions pretty much the same as my old brick game console though. It… [Continue Reading]

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OlliOlli2: Welcome to Olliwood

I never had so much fun smashing my head on the pavement before. OlliOlli2: Welcome to Olliwood is a 2D sprite-based skateboarding game. The more perceptive of you may have noticed that OlliOlli2 is a sequel. I would have played that first to see how the series started, but for some reason the game didn’t play nice with my computer, so I’ll probably have to get that fixed. In the meantime, I am having a blast with OlliOlli2. Even when the first level already gave me a lot of trouble, I still liked it. Being rather bad at games and… [Continue Reading]

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NOT A HERO

Nope, no you are not. Not A Hero is a 2D shoot ’em up developed by a British developer, Roll7. It is a single-player game with unlockable characters. The premise of the game is as follows: A purple man with a bunny head traveled back in time to run for election to be a mayor. He did this in order to save the world as we know it from total annihilation. To make sure that he wins the election, he got together a bunch of gun-totting lunatics to shoot criminals in the face. At this point my brain just left… [Continue Reading]

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Comparing EDF: Insect Armageddon and EDF 4.1

When I first got EDF: Insect Armageddon, I quite enjoyed it. I personally find it rather good value for money, and the core gameplay loop satisfying and engaging. I was rather surprised to find out that a large portion of the EDF community are rather dismissive about it. After playing EDF 4.1 for quite a while, I begin to see their point. EDF: IA is rather lacking, even when it is technically a better-made game. It has had a lot of great design decisions that should really be in the latter, as a lot of them made the game much less… [Continue Reading]

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Why Soldier?

There is one main reason why I pick Soldier: I can’t go wrong with it. It is rarely a bad time to go Soldier. Even Medic can be a bad choice if your team does not have a heavy class or you somehow already have three Medics. Soldier is just so versatile and powerful that you can have four in a team of twelve and you’ll still have a solid team. No matter the occasion, Soldier is a good pick. Offense, Defense, Payload, Capture Point, Soldier can shine in all of them. Whether you need someone to hold off the enemy,… [Continue Reading]

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