I “hate” Dust2

There are many articles about what makes Dust2 a good map, about what makes it popular, and so on and so forth. However there are also many reasons as to why one would dislike Dust2 and that is what this article is about. Now don’t get me wrong popular maps are usually pretty good right? Unfortunately in a game like CS:GO popularity is also a downside. Because it means even if you add other choices into the mix you will still get the popular map 85-90% of the time. Which means a map like Dust2 is gonna get real stale real… [Continue Reading]

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Messy Love with Thundermountain

Ever wanted to play a payload map which has everything: twisty turns, multi-layered battlegrounds, notable sight-lines to please every Sniper in Badlands and of course everyone’s favorite chokepoints where things like to stalemate and action goes on non-stop. Well, Thundermountain may be for you, or not if you are looking for a quality experience. It is a map which wants to be jack-of-all-trades; it has something for everyone but it doesn’t do it exactly in a tasteful way. To put it more simply, it is a mess. However, as much as I want to hate and rant about this map… [Continue Reading]

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I Love dm_duel_v1

I remember the feeling of instant buyer’s remorse upon playing Team Fortress 2. Because the person who introduced me to it invited me to an empty 2fort server. It had nothing to do with the game itself but rather the family Windows XP I was playing it on chugging and spluttering. It was trying its damnedest to impress me, but the frame rate was abysmal. I, being the young, naive and incredibly handsome hero of this story, thought it would work flawlessly if I simply belieeeeeeved! For reasons unknown to even the greatest of scientists, this approach simply didn’t work. But… [Continue Reading]

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Bad Badwater

You play enough of a map, eventually you become good at it. You learn all the nooks and crannies, all the secret little hideouts, the best places to do X and Y and Z. And maybe eventually you’ll realise you’ve wasted a ton of your life on one single map and should probably move on and learn about the vast number of other maps out there. Or maybe you’re all normal people who, unlike me, play more than one map at a time. Maybe, maybe not. One of the many maps though that pops up on a regular basis is… [Continue Reading]

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The Forbidden Love

CP_Junction is a horrible, horrible map. As in, super horrible. As in, if it pops up on map rotation, I recommend ditching immediately. It’s a disaster of a map for anyone who isn’t playing Engineer. The first thing you notice about Junction is how boring it is. Junction is indoors. It’s dark, gloomy, and overly grey. It’s cramped and tight. There are tight spaces everywhere. The whole thing just doesn’t work. It’s not appealing to look at in any way. The other indoor map, Turbine, makes up for it by having the large middle room which looks somewhat interesting, and… [Continue Reading]

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Left 4 Dead 2 – Cold Stream

I had a really hard time deciding upon my least favorite Left 4 Dead 2 map. I’m so addicted to the game I can honestly play any of them, and they each have their own charm. In the end there were three that I had to decide between. Part of me wanted to say No Mercy just because I’m decently burnt out on it. People pick it WAY too often, especially in versus, and its one of the easiest maps in the game so there’s no real challenge in even playing it. That being said, it’s a damn good campaign… [Continue Reading]

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A Week of Love and Hate 3 – WINNERS!

Hi everyone! Just a quick 500-word announcement about this glorious week! It’s been a really nice week filled with tons of love and hate, and lots of conversation about video game maps. We’ve discussed hated classics like 2fort, we’ve looked at the superb design of Portal 2 maps, we’ve even looked at some weird as heck community maps. In the next few days, we’ll see a few more articles, aabicus’s least favourite L4D2 map, as well as my own stupid opinions on lovable and hate-able maps. Although we didn’t get a lot of entries (I understand, writing articles is hard),… [Continue Reading]

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I Love de_dolls

Sometimes I wish we saw more bonkers maps like this as official maps in games, just to see what the devs would conjure with no restraints on conventional map making, at least in terms of aesthetics. I love the silly nature and tone of this map, but I also genuinely enjoy it as an actual map to fight in. The scale (and what’s done with it) makes for some incredibly unique fights. You can snipe across the floor, run’n’gun on the inside of the bed, climb and brawl inside the drawers, hide behind the thin plaster walls, fly up the vents, it’s… [Continue Reading]

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I Love Community Maps

Where do I start, community maps have been around for a very long time, my first foray into multiplayer source games was on a community map. Specifically on TF2 of all places, all i remember was it had a LOT of orange and was called cp_orange, in fact a fair amount of any source engine based community map used this colour, along with a bunch of grey. I’d like to think this is because valve used the colour orange in their source engine logo, but I think a more logical answer is that it provides a very good contrast between… [Continue Reading]

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3 Things I Love About Badwater Basin

I take in a deep breath and look over the land with great fondness. Ahh, Badwater Basin. Nope, not that real life basin of “bad water” over at Death Valley. I’m talking about one of the oldest maps in the Team Fortress 2 universe, the second Payload map added to the game. Yep, good ol’ pl_badwater. That’s right, the little basin in the shape of Australia, you bloody fruit shop owners. Badwater Basin has always been one of my favorite maps in Team Fortress 2. I believe I started falling in love it when I was a wee lad with… [Continue Reading]

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