Railjack Endless Missions Are Boring

When it comes to Railjack Endless Missions, the whole idea is actually pretty new. Corpus Proxima missions were only added this year. However, with new nodes being added, like Corpus Survival, the Corpus Proxima areas just aren’t that fun. And, somehow, they also manage to make endless missions like Survival boring too. Your ship is just a taxi. In Railjack endless missions like Defense and Survival, your ship doesn’t matter at all. Sure, there’s probably some sort of side objective that needs doing, like blowing up a ship or something. But afterwards, you just park your ship near the Corpus… [Continue Reading]

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The Change from Avionics into Mods for Railjack

With the last Railjack update, something dramatic happened with modding. Originally, Railjacks had their own sets of mods, called Avionics. These worked very similar to normal mods, but were arranged in a special grid. You could upgrade both the grid and the mods themselves, and combining both gave better boosts. But this was all changed in the Railjack Retrofit update. The grid went away completely and all the Avionics were turned into normal mods. We were given a very standard modding screen, almost identical to normal modding screens for Warframes and weapons. The whole Avionics modding system was completely removed.… [Continue Reading]

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Why You Should Use Tether on Your Railjack

Modding Railjacks is kinda weird. Rather than having a set of abilities and mods that enhance those abilities, Railjacks go a different route. Instead, you select which ship abilities you want to use, and shove them in the required ability slot. Really, Railjack modding seems kinda complicated at first. But most Railjacks are actually built in pretty much the same way. Not just in normal mods, but in Battle and Tactical Avionics as well. Assuming you have space for them all. To put it simply, there’s not actually enough modding capacity on Railjacks. You can’t fit a fully upgraded mod… [Continue Reading]

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How To Solo Gian Point and Other Railjack Missions

One of the larger grinds in Warframe is getting to level 10 in all four Intrinsics schools. The amount of intrinsics required doubles with every level, with level 10 requiring 512 intrinsics. While this seems like a massively daunting task, it is doable, just very slow. Over the recent Double Affinity weekend, I spent a lot of time playing Railjack to get those last few levels. But in doing so, I found that I had to regularly play on my own. This meant setting up my ship to be able to do everything myself. At the end of the double… [Continue Reading]

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Railjack is So Much Better Now Mostly

Warframe’s theme for 2020 has been fixing things and creating wars. We had a refresher update earlier on in the year that made a lot of great tweaks and removed self damage. That was followed by the start of the New War and Scarlet Spear. Now we’re getting Railjack tweaks and changes, and pretty much all of these changes have been pretty damn good. Everything is less tanky, less hot and faster! The bulk of the changes seem to be making the experience smoother. Most enemies are less tanky, particularly the enemies on Crew Ships and in bases. Sure, we… [Continue Reading]

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The After-Mission Railjack Farm

If there’s one thing I’ve noticed about Railjack and Empyrean missions, aside from the fact that it’s basically the same isolated mission over and over, it’s that everyone hates flying around gathering loot. Aside from maybe the first few missions I did with clan mates back when Empyrean came out and resource costs were impossibly high compared to the resources you received, no one ever stuck around after a mission. Most of the time, we fly out and catch any glowing gold or orange things that we can obviously see at the end of the mission while the timer ticks… [Continue Reading]

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Empyrean and the Lack of Any Actual Missions

I’m going to be honest, after a little bit of playing normal Warframe on and off, mostly to farm for Ivara Prime and try and get to Mastery Rank 28 (the title of Master), I’ve gone back to Empyrean and it’s all kinda… eh… Now, don’t take this the wrong way, flying a ship through space is pretty fucking cool, especially in a game where you are normally a bouncy space ninja with a gun. But there’s something wrong with Empyrean. I mean, there’s something wrong with Empyrean aside from the horrible resource economy… There’s only one mission type. Skirmish.… [Continue Reading]

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Unpopular Opinion: I have no issue with Riven Mods

With the current debacle about how RNG is ruining Warframe and how the randomness and difficulty of obtaining good loot with both Kuva Lich weapons and ephemeras and the randomized stats on dropped Empyrean stuff, Riven mods often get referred to as even more bad RNG that started all this randomized loot messiness off. But frankly, Riven mods aren’t that bad. At the very least, they are not Team Fortress 2 Crates levels of bad. Allow me to explain why I think this. First though, we do need to admit some problems with Riven mods. Because while I don’t have… [Continue Reading]

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Holy Resource Costs, Batman! – The Insane Upgrades and Resource Costs for Railjacks

So you’ve been playing with your Railjack for a bit and the first two things you will notice are that the base ship has basically no health and that the starter guns are fucking awful once you’ve completed the first or second missions. That’s alright! Because there’s two great ways in which you can get better gear! The first way is simple. Get your clan to fund all the new Sigma MK gear in the clan dojo! You can get this gear in order, starting with crappy starter stuff, then MK1 versions of that stuff, then MK2, then finally MK3… [Continue Reading]

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Things That Empyrean Really Needs

I’ve been playing quite a bit of Empyrean now. It’s an amazing experience that’s full of bugs and things blowing up, as well as lots of hectic running around. While the bugs will eventually be fixed or at least minimized and made less common, like the weird stuck-on-crewship bug, there are a lot of little QOL feature things that Empyrean needs in the meantime. We’ll get more missions soon, we’ll get Corpus, Infested and Sentient missions soon, but these suggestions are all little changes that would make Empyrean smoother. Ability to designate the role you want There’s really only four… [Continue Reading]

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