Rest in Peace, Io

Io was one of my favourite maps in Warframe. It was the Defense tile on Jupiter, set in the Gas City. The same tile was also occasionally used for Interception, but Io in particular is only a defense mission. For a long time, it was one of my favourite maps, but now, it’s a completely different beast. The old Io was… not a big map. Well, it was big and not big at the same time. Like the Ceres Shipyard defense room, you need to take a massive elevator up to the map itself, but the old Io tileset was… [Continue Reading]

Read more

A Thought About Mid-Star Chart Difficulty

It occurred to me the other day, while I was messing around trying to scan an Amalgram on a Gas City capture mission, that things are going to be a tad different for any newer players passing through Jupiter. When I say a ‘tad’ different, I mean completely different. Before the Jovian Concord*, Jupiter was never a hard planet but it was never easy either. Ceres and Jupiter are where the difficulty spikes for a new player. While the Grineer just seem to need more hits before dying and introduce Guardsmen who will try and block things, Jupiter’s Corpus just… [Continue Reading]

Read more

Jupiter’s New Look – The Jovian Accord

The Jovian Accord is Warframe’s latest big update, featuring a new boss fight, a new game mode, a new Warframe, some new weapons, some new enemies and, most importantly, a complete do-over of the Jupiter Gas City Tileset. Now, the Gas City Tileset isn’t really that old. In fact, there are plenty of planets that actually needed reworks way before Jupiter did. Saturn, the other major gas giant, shares all the same tilesets that Mercury does and has most of its missions on Grineer ships. Meanwhile, Neptune and Pluto both share tilesets with Venus and Europa. But alas, we got… [Continue Reading]

Read more