Why Greed Mode Sucks

Every expansion to The Binding of Issac had a sort of theme to them.  With Wrath of the Lamb, it was spiders.  Spider enemies and some spider items, among other things.  Rebirth gave us poop enemies.  With Afterbirth came Greed stuff, after the Greed miniboss.  Head of the Keeper, a new playable Greed character that’s next in a spiral to create an even worse character to suffer through, and the ever wonderful Greed Mode. Greed Mode is an alternative way to play Issac, in a sort of quick and distilled version of the game.  Every floor is the same, a… [Continue Reading]

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Five Songs To Calm One Down

There’s always noise in my head. Always someone talking. Always a conversation. Always a mess of things. There’s almost always some music there as well. The noise doesn’t stop until I go to sleep. But sometimes the noise is so loud that I can’t sleep. So I need some nice, calm, real world music to listen to. So here are five songs which calm me down, and I hope do the same for you. 5. Secunda, TESV Skyrim Soundtrack This song is a fairly obvious one, a track I mentioned in my list of video game songs that I enjoy.… [Continue Reading]

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Medic’s Favourite Video Game Songs

I have weird tastes in music. Although I generally dislike things like pop and jazz, I’ll happily listen to a lot of different types of rock and metal music. I am a fan of Radiohead, Queens of the Stone Age, Crowded House, Linkin Park and Disturbed all at the same time. I actually saw Radiohead live when I was 11, and I reviewed their last album here. When it comes to video game music, it’s not as bad, a lot of the things I like have common themes about them. Unfortunately, I have zero musical talent nor do I have… [Continue Reading]

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Lore in the Binding of Isaac

I’ll be honest, I really, really fucking suck at the Binding of Isaac. I’ve never beaten the Caves in the original flash game, and the closest I’ve gotten is to the Mom fight in Rebirth. At first glance, the game looks easy, simple controls, simple goals, things like that. As you look deeper, it gets more and more difficult. If you want everything, you need to go through hell your mom’s womb and down into the depths of the Chest and the Dark Room. The game even warns you that things are going to get worse, as you beat Mom,… [Continue Reading]

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Change is (mostly) Good but Tearful

Longest day today. Now it all gets shorter. Anyway. I’ve owned The Binding Of Isaac, the original flash game, on Steam for a while. Only really played it a little, but I always adored it. The art had its own style, a thick, bordered style that I’ve often used for my own art. The layout was simple. The HUD took up a large amount of the screen but showed you everything clearly, even the seven billion soul hearts you had. Times were quiet and simple. I never got very far on the original Binding of Isaac. I never managed to… [Continue Reading]

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The Isaacing of Binds

I’m a royal pain in the ass when it comes to trying out new games. It’s very easy for them to annoy me and for me to stop playing, assuming I even get started. Elder Scrolls Online for example pissed me off early on by making lockpicking, stealth and archery all a real pain in the backside. No, I wasn’t expecting Skyrim Online, but I expected, I don’t know, something better, especially since it costs so much just to play the base game, and they had subscriptions and now they have an in-game shop. The Binding of Isaac though is… [Continue Reading]

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