Portal Stories: Mel Review

Part of me feels unsure about writing an article on Portal Stories: Mel, because it’s the sort of game that’s best played by leaping in without knowing anything beforehand. That was how I did it, and I’m very glad I didn’t perform my usual pre-game research. Not because there are twists or spoilers or anything, this isn’t Doki Doki Literature Club or Undertale. The game is very straightforward, but the player character has no idea what she’s gotten herself into, and ideally you should be in a similar state if you give the game a try. The Portal series will… [Continue Reading]

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Double Tag, Part Two

I last talked about Aperture Tag, a Portal 2 mod where the Propulsion and Repulsion Gels gets the limelight they deserved. But thing is, just like how the original Portal and its mechanics were born from a small game called Narbacular Drop, the gel mechanics were from a game called Tag: The Power of Paint. The game features paint that changes the physical properties of surfaces. It has red paint, which is the one that speeds you up. Aside for a cosmetic change from red to orange nothing much has changed during its transition to the Portal series, although while… [Continue Reading]

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Double Tag, Part One

There was an arc in Portal 2, where (spoilers!) Wheatley betrayed Chell and chucked her into the bowels of Aperture Science Enrichment Centre along with potato GLaDOS, where we learned of the company’s history, Cave Johnson, Caroline, and hints of GLaDOS’ true nature. But aside for story, there is also something else, an entirely new mechanic for us to play with. The addition of the gels is one of the two new main puzzle elements added to the Portal series, aside from the co-op gameplay. While the Conversion Gel is useful for creating portals and is the MVP for Chell’s… [Continue Reading]

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MeeMs Thoughts on What He Loves (Specifically About Portal)

After the release of Portal 2 I continually found myself to be more and more critical of the maps held within games, through no fault of their own. An odd realisation had come to me when I realised that the maps in Portal and the sequel have two very important core properties which I feel greatly improved my experience playing them, as well as introducing an intriguing set of rules. Beyond the simple colour scheme of the original Portal lies one key factor that is simply that the white and black zones that make up the walls are the one… [Continue Reading]

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My first time in a first-person shooter!

Medic wrote a very interesting article describing her early experiences with Left 4 Dead and how it shaped her future gaming career. I thought I could talk about my personal background in the same way. Unlike most of you, I did not grow up playing video games. My parents are awesome, but they were not comfortable with ‘brain-rotting activities’, and for that reason I grew up without a computer, internet, or any gaming consoles. This ‘forbidden fruit’ was likely the reason I’ve dived so heavily into all three cultures. (They let me have a TV, which I quickly grew bored of… [Continue Reading]

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