Pretty tame week here, but there were some highlights. In February 19th, 2008 Valve added the gimmick that dropped weapons restored half of your weapon’s reserve ammo. To be honest, I was unaware this hadn’t been in the game from start. February 16th, 2009 saw one of the largest Stickybomb nerfs that wasn’t the arm time one; reduced damage rampup at close range turned demoman from a generalist into a generalist with a close-range weakness, which really made a big difference. The weapon was also renamed “Stickybomb Launcher” instead of “Sticky bomb Launcher”, as far as I know the only… [Continue Reading]
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