Making Halo 2’s Hardest Encounter Even Harder – Vidmaster Forever

The only thing worse than Jackals. First Recon Among First Person Shooters, it doesn’t get much more difficult than Halo 2 Legendary. Twenty years later and the game still finds ways to surprise and infuriate its players. Halo’s Legendary Difficulty has always been a little mean. Halo 2, however, is interactive malice. Most Legendary playthroughs end in Cairo Station’s first Pelican Hangar, but an equally nasty surprise lies in wait on Halo 2’s second mission, Outskirts. Perched on New Mombasa’s rooftops, Jackal Snipers are bastards, and are easily the most polarizing portion of Legendary Halo 2. Legendary Jackal Snipers have… [Continue Reading]

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Maybe It’s Pyro Who Doesn’t Fit in Team Fortress 2, Not Just Sniper?

In all the years I played Team Fortress 2, there was always this long-standing belief that Sniper didn’t fit inside Team Fortress 2. As a character, he fits absolutely perfectly with a team of mercenaries and mad men, murdering because they are good at it and it pays well. But people have a strong dislike of Sniper because Sniper is often considered ill-fitting in terms of gameplay. After all, Sniper is a long ranged class in a game where most people have weapons with damage falloff over distance, running around with shotguns, pistols and mostly short range explosive weapons. Before… [Continue Reading]

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Why Sniper?

Why do I play Sniper? Is it because of the thrill of precision elimination, of taking out a valuable target in a single hit? Is it the excitement of facing another Sniper, where a slight deviation on aiming or a slight hesitation on strafing will lead to your death? Or is it the small joy of picking off enemy players, who think themselves to be safe, untouchable, up until your bullet penetrates their cranium? Or could it just be the simple pleasure of taking out enemies one by one, showing the server your mastery and precision? Trick question, I don’t… [Continue Reading]

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My Proposed Sniper Rebalances

Well, since Valve is talking about rebalances, I’m going to make a list of Sniper changes that I have in mind. By that, I mean a series of Sniper nerfs that’ll make the game better, mostly for me. So yes, if you’re expecting some nice, thought-out balance changes for the Sniper, get out. Why would you expect a guy that mainly talk about cosmetics to know anything about game balance anyway. 1. Inverse damage falloff for Sniper Rifles For ranges that are shorter than half the length of the 2Fort bridge, the Sniper Rifle will have inverse damage falloff. At… [Continue Reading]

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Balance Changes – TF2 Blog Post 20-06-2017

Oh my fucking Bahrag, there’s a Team Fortress 2 update and it’s a balance update rather than yet another fucking crate and key update. Oh my god what’s happening? Is this reality? Is this Valve putting the space left over from SPUF’s destruction to good use? Of course not. It’s a bunch of insane, crazy changes. But at least Valve are saying WHY these changes are being made. A lot of the changes seem to be nerfs, particularly the Scout items. Seriously, these changes are all fucking insane. Yes, the Dangershield is getting nerfed, but holy fuck now it has… [Continue Reading]

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Trophy Belt

I’ve talked about a lot of cosmetics so far for every class. Hell, I even talked about an all-class cosmetic. Well, almost every class. I’ve not talked about a single Sniper cosmetic yet. Mainly because I hate him. But then, I suppose I can’t avoid talking about Sniper hats forever. If I do I’m going to eventually run out of hats to talk about 10 years later. So I decided to start things off with one of the rare things about the Sniper that I like: The Trophy Belt. The Trophy Belt is one of the first hats in TF2, released during… [Continue Reading]

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Widowmaker Vs. TFClassic Sniper: Who Would Win?

So I was talking with a friend about hypothetical cross-franchise class matchups, in the vein of Scout vs Tracer, Medic vs Sona, Engineer vs Nuparu, Heavy vs Braum, and Pyro vs Toa Vakama. It’s a pretty popular concept on our blog and I realized we hadn’t covered one of the most obvious, that of TF2’s favorite Kiwi versus Overwatch‘s favorite cheesecake. But after ruminating on the idea, I had trouble even starting due to the nature of TF2 Sniper’s unlocks. Do I treat TF2 Sniper as his stock class (which means Widow wins easily) or as an amalgamation of his unlocks, which turns him into a horrifying combination… [Continue Reading]

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On Learning How to be a Sniper of Sorts

I’ve never really been someone who picks the Sniper class in any sort of game. My aim isn’t absolutely horrible because I have been practicing and have finally got my mouse working at speeds I like. But I’m still not really Sniper material. The fast-paced, middle of battle headshottery isn’t part of my skill set yet. I should clarify though. I am not ready to play as a Team Fortress 2 Sniper. TF2’s Sniper is a weirdly weak class when it comes to sniping classes in general, with the inability to score headshots unless scoped in and after a brief… [Continue Reading]

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The Pros and Cons of Class Limits

We’ve all seen it before, the four Snipers on a team of twelve, taking up a third of the team, all being useless. People, especially newbies, drift towards Sniper because he is just like the characters you see in other shooters. Cool, collected, headshooters with powerful rifles. It’s familiarity in a world where giant Russians shoot down gas-masked lunatics for killing their friendly German doctors. But anyone with TF2 experience knows how useless Snipers are the more of them you have. They see these stupid team compositions and scream things like “F2PERS MUST BE SEPARATED FROM PREMIUM PLAYERS!” and “WE… [Continue Reading]

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Little-Known TF2 Mechanics

In order to make this list, said TF2 mechanic needs to (1) heavily affect some aspect of playing the game normally, (2) be completely unexplained or hidden, and (3) be something I somehow only learned in 2016 despite my pathological addiction to analyzing every facet of this game. I’ve divided the list into three “major” and three “minor” mechanics. Major 1: Projectile Models on some weapons affect aerodynamics. Several of the projectiles in TF2 actually care about the drag on the fired projectile, which means that, for example, most of the grenade launchers fire even more differently than their stats… [Continue Reading]

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