We’re off to trap a dragon! Somehow. Dragonsreach in Whiterun is now ours to use, after our somewhat successful negotiations from last time. I accidentally wake up the Jarl and tell him I’m ready. But before I set off, I dump my piles of bones and crap from the previous two adventures in my chest in Breezehome.
I climb onto the giant balcony and shout Odahviing’s name. After a few seconds of silence, I hear dragon roars. The guard standing right on the edge of the balcony shouts “did you hear that?” before being grabbed by Odahviing and thrown into the dark abyss below. I breathe a sigh of relief, that could have been me!
My new shout comes in handy. it happens to work on non-Alduin dragons too! I get a little overzealous and accidentally knock Odahviing out before he can be lured into the trap. But Odahviing is a silly, curious little dragon and he dutifully gets up and follows me backwards into the trap, where his neck is held tight.
“Shit…” is probably what Odahviing is thinking in this picture. I’ll be honest, I’m not sure how well this would work. The dragon would have to walk perfectly underneath it, but a smart dragon (so pretty much only Paarthurnax) would just breath fire on the palace rather than land to fight me. Or they’d just land somewhere else.
Turns out, everyone was right, this dragon DOES know where Alduin went.
Anyway, while I talk to Alduin’s minion, the local mage appears to collect samples, nearly getting us all killed when Odahviing gets angry and breathes fire everywhere.
In exchange for freeing him, Odahviing says that he’ll take me to wherever the hell Alduin has gone. Since our kerfuffle on the Throat of the World, everyone’s been thinking that Alduin is a little lame, but none of them had the guts to stand up and say so. Cowards, the lot of them. I’m running around wearing nothing but a lab coat and a syringe gun and not one of you could say to Alduin “um, sir, your plan isn’t working”?
Odahviing warns me that this is a one way trip. I empty my inventory of all the crap I don’t need and ready myself up.
Weeeeeee! Shame I can’t control him. And shame how Dragonborn doesn’t let me control him either. Seriously, modded Skyrim is so much better than vanilla Skyrim. Odahviing and I fly off into the night, heading towards Skuldafn, where Alduin hid his portal to Sovngarde.
Odahviing’s cowardice shows once more as he dumps me here, miles away from where I have to go. It’s pitch black, I can barely see and the second I land, I’m attacked by a dragon. I kill it then spend 10 minutes being chased by Draugr that I can’t see.
Just as I kill that first dragon, a second one attacks me! I kill him too then break my hand reloading my syringe gun. I spend more time running around in the dark killing Draugr, before I find myself entering Skuldafn Temple.
The temple consists of several areas, mostly just Draugr though. There are fucking spiders here though. Seriously, these fuckers are everywhere!
There’s plenty of traps and stuff around. I manage to set myself on fire twice. There’s also poison dart traps, which I thankfully manage to avoid. I have little armour and things really hurt if they manage to actually hit me.
I think I am nearing the end of this temple. I kill a Draugr lord of sorts using his own temple, by luring him into a trap that sets the floor , himself and me on fire. Only I make it out alive though, as I stand on a chest and wait for the inferno to die down. Ahead, there is loot! And a word wall!
Strun is the first part of the Storm Call shout, one of the most powerful shouts in the game, but also the one with the biggest cooldown. I think I’ll use this later.
I finally make it outside, where I suddenly realise how high up I am. This place, like everything else compared to the actual landmass of Skyrim, is huge. Again, I don’t get how it all doesn’t fall down. I quickly defeat the dragon priest and grab his mask. I won’t be wearing it though.
It has always bothered me how these dragons don’t actually attack you during the fight with the dragon priest. They just sit there and look at you as if you’re some stupid moron who’s woken them up. So what do I do? I attack them. And they actually get up off their lazy backsides.
You know what? Considering these dragons are Frost Dragons, they don’t seem to be able to breathe ice very well. That’s clearly not ice. That’s some sort of fire. And they both do it. Maybe they’re not well in the head, which is why they don’t attack me normally. Their dad probably pulled some strings to get them this job with Alduin or something. Would explain a few things.
Anyway, where was I?
Oh yes, I’m about to go to Sovngarde. The Nord afterlife.
Really, this goes against everything I believe in.
Read part 8!