Forsaken Forsaken

After a long time of putting it off, I finally played the Forsaken quest. I’d kinda ignored it for a bit, despite having Forsaken gifted to me. At the time, I was more worried about finishing the season pass I had paid for. So I left most quests to the side. Unfortunately though, once I beat the season pass, I swiftly realized that I needed to finish the Forsaken quest. Because it will soon no longer exist.

So I played Forsaken.

It was fun. A simple quest about revenge, mostly. I played some of the quests alone and some with friends, so I got a mixture of an experience. The quest did go a lot faster when playing with friends, but it also meant I could ask questions and get more opinions.

Would I play the Forsaken quest again? Maybe. I’d definitely play it more than previous quests. But for now, I’m just looking at the initial quest.

A controversial opinion.

I do kinda have a pretty… risky opinion here. Cayde would still be alive if he’d waited for Petra and the Guardian. Heck, he’d still be alive if he’d kept his ghost in his pocket. Sure, hindsight is definitely a thing here, but Cayde wasn’t looking after himself and bit off way more than he could chew. While it’s possible that Cayde could have still died if he’d waited for us, he did kinda put himself into this mess.

Still, Cayde’s death is really sad. A great personality gone forever. If only he’d just waited.

Anyway, back to the rest of the quest.

It felt kinda short.

Speaking of hindsight, I think I should have played Forsaken more slowly. The quest isn’t that difficult, but I was playing with friends and raced through the missions with ease. There’s a few “investigate this” missions, but the meat of the quest is killing off the Barons one by one. The Baron boss fights were pretty neat, each of them having their own theme. But they did kinda boil down to standard boss battles. Good boss battles yes, but not much else.

However, I kinda thought that the Barons would, well, help each other. The only assistance was the Fanatic helping Uldren, and even that was somewhat brief. Each Baron grabbed a slice of the Tangled Shore and went their separate ways, so we never really got to see them as an intelligent threat.

Honestly? I found the whole thing a little predictable.

I mean, it was kinda obvious with the teleporting sister randomly pushing him along. Nothing quite looked right, and, towards the end, we saw a lot of familiar dark splodges that looked very Taken-y. The way that fake Mara Sov moved around, disappearing and reappearing, was somewhat disturbing, especially as none of the Barons were noticing her, or Uldren having delusions of it all.

However, what I didn’t expect was the hentai meatball spaghetti vore monster. Which grabbed Uldren and shoved him down the monster’s throat. We finished on a boss fight, killing a horrible tentacle ball called Voice of Riven. But with that defeated, somehow, Uldren got vomited back up. Considering he had just been eaten, he didn’t look too badly.

Hesitations and morality
Hesitations and morality

We end the quest with Uldren somewhat scrunched up and being held at gunpoint by both us and Petra Venj. Everything fades to black and we hear a gunshot.

I think it was a good quest.

Overall, I did enjoy Forsaken. It was nice and clean and tidy. At the very least, Forsaken works well as one single story, one simple event. At the very least, we got what mattered: we avenged Cayde’s death, murdering each and every being who had assisted in Cayde’s death.

Unfortunately though, not everyone is particularly happy. Zavala seems unhappy, and is worried that we put everyone at risk. Turns out he’s right in a way, but he does somehow not get too pissed off at you.

It doesn’t even matter.

The worst thing about Forsaken is that it’s all going away soon. The Tangled Shore is going to be vaulted, and it’s taking the Forsaken quest with it. In the end, Forsaken will be forsaken. Despite it being the catalyst of literally everything happening in Destiny 2 right now.

There’s one last little thing though, that’s worth mentioning. Zavala was right. We’re already seeing the consequences of our actions…

Medic

Medic, also known as Arkay, the resident god of death in a local pocket dimension, is the chief editor and main writer of the Daily SPUF, producing most of this site's articles and keeping the website daily.

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