5 Great Guns in Gaming that Didn’t Make the Sequel

Some gaming franchises like Payday or Left 4 Dead manage to port everything forward, good or bad, into future sequels. Others aren’t quite that thorough, and various parts of older titles are abandoned as the franchise moves forward toward newer and better things. Oftentimes the missing elements were either widely disliked or mostly replaced by something that fills a similar role, but sometimes one of those abandoned guns carries a whole playstyle or game mechanic with it. Today I wanted to talk about a few of the fallen soldiers who will sadly never grace our inventory again. 1. Saints Row 2’s Shock Paddles: The defibrillator is the… [Continue Reading]

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On Roleplaying, Part 2

Medic recently published an article discussing the pastime of play-by-post roleplaying games. I’ve also been participating in RPs for the better part of my online career (so much that I’m one of those users in the example screenshot on the Wikipedia page I just linked), and I highly recommend that any budding writers give it a try. It’s a very risk-free opportunity to develop some good habits for becoming a better writer, especially if you suffer from either writer’s block or beginner’s fear, and it strips writing down to just the fun parts. You can craft a single character, the… [Continue Reading]

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4 Mistakes Made By New Lucios

  I was lucky enough to be recording during my first ever round trying Lucio in the Overwatch beta. I didn’t expect him to become my favorite character over Mercy, but it’s months later and I’ve barely touched the other healers because he’s just so much damn fun, skating around doling out area-of-effect speedboosts and heals, riding along walls and booping people off ledges. But while Lucio’s skill floor is admittedly quite low (just look at what I get done having never touched the character before) his ceiling is deceptively lofty. Here are a few things I’ve learned about him from watching… [Continue Reading]

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Tactical Advantages You Can Gain with Weapon Skins

In the spirit of my old series where I cover all sorts of tiny aspects of Team Fortress 2 and the ways you can gain tactical advantages from them, I think the time is ripe to cover one of the more controversial cosmetic elements added to our favorite shooter. Cosmetic weapon skins have slowly spread across the Steam FPS industry like a plague, with Counter-Strike Global Offensive being patient zero, and for the most part their only function is to make an otherwise respectable weapon look garish or possibly badass. But is there a way to use them to your advantage? Of course… [Continue Reading]

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Lootboxes

(Note: this is a filler article replacing an article deleted on 12/1/2017 by author request.) aabicus: The main reason Overwatch lootboxes don’t bother me is how quickly you level up. You get around 4K experience for every game assuming you’re playing a group, so even an hour of gaming gets you another loot box. However, I have to note that I have 17,000 unspent coins that I’d been building up since I started playing, and I’ve been incredibly lucky with the skins I want dropping out of level up loot boxes. (Plus I only play Lucio so I don’t care… [Continue Reading]

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The One Tool Every Writer Should Have

The most valuable thing I own (in real life, not TF2) cost only $20. Almost every article of mine that you’ve read on this blog was written on an AlphaSmart, an old device originally designed to be purchased in bulk by primary schools to teach kids to type. It is an amazingly versatile little tool and I highly recommend that every single writer get one. The primary reason is that I am an easily distracted person. When I try to write on the computer, I have a troubling tendency to stop writing and start browsing reddit or playing video games,… [Continue Reading]

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Upcoming Overwatch and Payday Halloween events!

Today was a big day for gaming announcements! Over on the Payday subreddit, players were able to discover leaks suggesting that new weapons, DLCs, heisters, maps, and difficulties were coming to Payday 2. Yes, that’s right, new difficulties. ‘Mayhem’ will be between Overkill and Deathwish, and ‘One Down’ is going to be the new hardest difficulty in the game.  While its name suggests that players will only be allotted one incapacitation before going into custody, we don’t know much more than that. Hopefully it comes with some balance tweaks beyond just that. And today the official announcement finally went live: Safehouse… [Continue Reading]

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5 Basic Tips Every Payday the Heist Player Should Know

Payday the Heist remains among my top 3 favorite games of all time, even if I almost never see players in my lobbies with double-digit playtimes. Overkill puts the game on sale constantly, which I’m grateful for because it ensures there are always a few lobbies open for me to jump into, but there are some very important little details that far too many players overlook. If you’re considering playing Payday the Heist, following these four steps will instantly graduate you from a beginning player to an intermediate player who’s far more of a benefit to this team. (Note: This guide… [Continue Reading]

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Payday the Heist: Bugs that Make a Difference

Every game comes with bugs, and the Payday franchise has some pretty memorable ones. While most of the funniest are in the sequel, the really useful ones survive in the first game because the devs don’t update it anymore, meaning that a number of strats have entered the high-level playbook despite being slightly different from what the developers intended. 1. Reviving people through walls. This is the most famous bug, and even low-level players should know this one. You can interact with objectives, equipment, and players through almost anything, the only requirement is that you’re in range. This lets you take cover in… [Continue Reading]

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New Humble Clickteam Fusion Bundle is an Amazing Deal

If you’ve ever wanted to make video games, even a little, then you should get the current Humble Bundle. Even if you’ve never made a game in your life, Clickteam Fusion 2.5 is the industry standard for code-free game makers, and the whole damn thing is available for $15 for the next 11 days. I’ve been making games in Clickteam Fusion ever since it was called Multimedia Fusion and I was in high school. It’s an extremely easy and very versatile game making platform that lets you make any 2D game you can imagine. As mentioned, you do not need to know how to code… [Continue Reading]

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