Happy Jump Day!

For the last four years September 16th has been Jump Day, a somber holiday where the denizens of SPUF honor the 8-clip Sticky Jumper which was cruelly nerfed on September 16th, 2013. (Last year even reddit got involved!) We will never forget our fallen comrade. A weapon of infinite jest, of most excellent fancy; it hath carried me through the sky a thousand times, and now, how abhorred in my imagination it is. A harmless weapon that once stood proudly among the few Demoman unlocks, a weapon that has seen its abilities gutted slowly but surely, a weapon whom Valve later updated… [Continue Reading]

Read more

Poor Ullapool Caber…

Poor, poor Caber. Once the proudest member of Demoman’s unlockable melee weapons, the only one that merged Demoknight and Demoman into a weird parody of both classes, the only weapon that brought the ‘Demo’ part of the class name to Medieval Mode…the mighty Ullapool Caber is a shadow of its former self. The old Caber will always hold a special place in my heart. It was undeniably, indisputably fun. There are few pleasures in life more satisfying than flying through the air with the Sticky Jumper, landing on top of an oblivious sniper and obliterating them with a single melee… [Continue Reading]

Read more

SPUF is Kill

Maybe it’s a false alarm, maybe somebody somewhere hit the wrong button, maybe it’s a late April Fools’ joke. But right now, our beloved Steam User Forums redirects to SCUD. Update: According to Ianskate, SPUF moderator, it’s official, SPUF is gone. This happened extremely recently (I was surfing SPUF a few minutes before it stopped letting me) and it’s something people have kinda maybe vaguely suspected might happen at some point, but not really because Valve has loads of money and there were at least a few thriving communities, such as the TF2, Dota 2, CSGO and Off-Topic forums. SCUD even… [Continue Reading]

Read more

Alan Wake Is Getting Removed From Steam

Alan Wake is one of my favorite games of all time, as evidenced by the number of articles that reference it despite me never explicitly dedicating one to it or its sequel Alan Wake’s American Nightmare.  The story-driven narrative is exciting and suspenseful, with a cast of memorable characters and a plot that feels like living through a Stephen King novel, interspersed with Twilight Zone-style twists and framed around a flashlight-based combat system that never lets you fully feel in control of the situation. Well, if you’re hoping to buy Alan Wake for yourself, don’t dally because at the end of this weekend… [Continue Reading]

Read more

A Farewell to my AlphaSmart

A while ago I wrote an article about my most sentimental possession. A word processor that I’ve used to write almost every single article you’ve read on this blog, not to mention dozens of short stories, scripts, NaNoWriMo novels, journal entries, college essays, and other writing easily totaling in the millions of words. I bought my AlphaSmart freshman year of college eight years ago and it’s been with me through some of the most important years of my life. But recently it’s started skipping letters while I type with it, which means it’s time to retire the oldest piece of… [Continue Reading]

Read more

Several Things I Miss From Saints Row 2

I played the Saints Row games in reverse order (not counting the first, which never came out on PC so I haven’t played it), and it was a very odd experience. I fell in love with the zany no-hold’s-barred freedom of Saints Row 4, and quickly decided it was my favorite open-world sandbox game, but the superpowers thing got old after a while because I felt detached from my character. The virtual reality setting didn’t help with that nagging feeling that even in-universe nothing I did mattered. I yearned for the early portion of the game when you had only your… [Continue Reading]

Read more

The Ullapool got Cabered

So I was playing on sd_doomsday, as I am wont to do, attempting to revitalize my old Sticky Jumper spark. For a weapon that hasn’t changed, it’s amazing how different it feels having to play with the new roster of available melee weapons. ‘Head Launcher‘ my beloved Persian Persuader is still deceased and all of the swords have become less attractive with the new draw times. My other favorite the Scotsman’s Skullcutter is still too slow and sets my teeth gnashing every time I die because my Demoman was taking his sweet time switching to it. When you’re switching to your… [Continue Reading]

Read more

Getting rid of 2 years worth of memories.

So, recently I liquidated my TF2 babies and turned them to raw cash. And by babies I mean my favourite and most sentimental items. And by raw cash I mean Steam wallet money. It’s a weird feeling parting with something you’ve been with for so long, as embarrassing as it might sound, after spending so much time with them, I felt like those cosmetics were a part of me, mostly because before buying them I spend hours deciding on it, and even more so because of them were acquired via trading instead of actual money which means that a lot of… [Continue Reading]

Read more

A Trip to Edge of Reality

Loadout is an amazing game that you should still totally go try out if you haven’t played it already. I’ve written about it twice before, and when I recently moved to Austin one of the secondary reasons was a desire to meet the developers. Edge of Reality is a company that has developed both original games and console ports since 1999, and as a huge fan of their self-published shooter I drove to Edge of Reality’s studio this Tuesday in the hopes of meeting them. I had obtained their address from Google: 6500 River Place Blvd. River Place is a… [Continue Reading]

Read more

Godspeed, Satoru Iwata

It has been announced that on July 11th, 2015, Satoru Iwata, head of Nintendo Corporation, has died due to complications related to a bile duct growth. The gaming community, especially  Nintendo’s, has been wracked by this event, and has given their condolences. Satoru Iwata, born on the 6th of December in 1959, became interested in making video games early on, and eventually joined HAL Labratory, where he was responsible in the participation of many games, including Kirby, Earthbound, and Balloon Fight. Eventually, he was promoted to president of HAL Labratory, who became responsible for bringing the company out of bankruptcy. As the head of Nintendo, he… [Continue Reading]

Read more