Medical Necessity – A Final Update

Hi everybody! A few weeks ago our most recent dev diary went live for┬áMedical Necessity, and unfortunately, it will also be our last. As our final project for the quarter, every team needed to showcase their progress during pre-production and demonstrate that they have a schedule for finishing production in the next three months. Unfortunately, the judges decided that the game we were working on wasn’t in a state worth continuing. They mentioned that the game’s core concept seemed ‘self-contradictory’, in that the player didn’t have enough control over the gameplay and that led to the game not being fun.… [Continue Reading]

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Scream Fortress has been somewhat cancelled, for good or bad?

There’s been a new blog post over at Team Fortress.com and for some it brings good news, others not so good news. In it, the Team Fortress team explains how they’ve been busy working hard (and watering the potted plant for a change) and they mention some of the up coming things that they are working on. The TF team also explains how, because they’re working on all this new cool stuff, our yearly Halloween event has been cancelled. Scream Fortress has been a bit of a tradition for the last 5 years, starting off with modest Harvest_event and finishing… [Continue Reading]

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