Thoughts on Scream Fortress VIII

This is going to be a short article. Why? Because Scream Fortress VIII (8 for those who can’t read Roman numerals) is short. There’s not a lot going on with it. It’s a continuation from last year. There is actually very little to talk about. Actually, to show just how little there is to talk about, the biggest criticism about Scream Fortress VIII so far has absolutely nothing to do with Scream Fortress, but with competitive matchmaking. Badlands and Granary were both removed from the competitive pool, and replaced with Turbine and Badwater, two maps that simply aren’t friendly with… [Continue Reading]

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Scream Fortress VIII is here!

Yep, number 8. Scream Fortress fucking 8. It’s here. What’s in it? Maps, cosmetics, unusual effects, the usual stuff. All community stuff mostly. Also, Maple Ridge Event. I haven’t played that map since my 4v4 days. Holy fuck. Really, all this year is is an extension of the Merasmissions from last year. There’s new missions for the new maps, and a new key and crate, and cosmetics. I’ll be updating this a bit at a time. Anyway, I’m just posting the information here for here’s sake. I made a SPUF thread as well but you don’t care. Oddly, there’s no… [Continue Reading]

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Sometimes simple is nicer

I own an unusual hat. It’s a bubbling Team Captain, which I can wear for my three most played classes: Medic, Soldier, Heavy. Out of all those classes though, only one of them wears the hat all the time, my fancily dressed Heavy. Neither Medic nor Soldier wear their unusual hats all the time. They wear other stuff though. What cosmetics? I forget. I’ve gone through various styles over the years. As Medic coats became more common cosmetics, I went through a phase of picking a coat to match whatever map I was playing on. Normal coat for places like… [Continue Reading]

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This is going to be slow and painful…

Well, I’m really not having fun. Not at all. One of the most fun things I’ve had today is adding endless categories on a free classifieds site for a client I’m building. And that was boring as fuck. I think only one thing has really made me smile tonight. What problems am I having? Tons. I have a contract for Carnival of Doom. It wants me to burn people to death. Alright, let’s look for a server running the map. I refuse to use Quickplay, but the Server Browser keeps on throwing me a Server Not Responding error on most… [Continue Reading]

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Scream Fortress is here!

Scream Fortress has arrived! And technically it’s brought a new stupid event with it! Valve have somewhat kept up with its promises and has announced a bunch of community stuff. Although once again they have completely and utterly failed to scare us to death. Like Gun Mettle but not at all like Invasion (which will be ending soon), they’ve gone ahead with the contract system, this time called the Scream Fortress Gargoyle. Not the greatest name, but gargoyles are cool so I don’t mind. This time though, rather than weapon skins, you get items from previous events or a chance… [Continue Reading]

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Scream Fortress has been somewhat cancelled, for good or bad?

There’s been a new blog post over at Team Fortress.com and for some it brings good news, others not so good news. In it, the Team Fortress team explains how they’ve been busy working hard (and watering the potted plant for a change) and they mention some of the up coming things that they are working on. The TF team also explains how, because they’re working on all this new cool stuff, our yearly Halloween event has been cancelled. Scream Fortress has been a bit of a tradition for the last 5 years, starting off with modest Harvest_event and finishing… [Continue Reading]

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UFOs spotted! The End is Nigh!

There are aliens in TF2! There had been hints of a possible Invasion update for some time now, but Valve has actually done a great job of keeping this one under wraps, perhaps having learned from the toxic effect all the End of the Line hype had caused. Indeed, if Kritzkast hadn’t deflected the June trailer leak by pretending it was merely a community model pack, we would have had 4 months of absolutely nothing for the hype to do but fester. Well played, Valve. But now that actual UFOs are appearing in the skyboxes of the most popular TF2… [Continue Reading]

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Pestilential Pumpkin Presents Part Two

“It’s pretty safe to bet that new cosmetics will have something to do with the next generation of presents, due to a “Scream Fortress 2014″ Workshop tag being the only clue we’d received up until the recent blog post, but for more specifics, we’ll have to wait and see. I just hope Valve’s execution doesn’t cause too many complaints.” ~aabicus, as Scream Fortress 2014 approached Valve’s execution caused many complaints. Honestly it was the worst possible interpretation of the present system yet. For those who weren’t there (or blanked the experience from their memory banks) Valve’s first clue as to how… [Continue Reading]

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Updates, glorious updates!

Earlier this week another TF2 update was released. I’m gonna get right to the point, that is, what they did to the Carnival of Carnage map:     That’s a screenshot from the Steam news feed, by the way. If you’ve read through it, you should be able to see why I’m so excited. The only two things I found wrong with this event map – Engineers dominating everybody from behind a map, and being shot by a Sentry while fixed by Merasmus’ curse – HAVE BEEN FIXED! I always loved this year’s Scream Fortress event, as you may have gathered from my… [Continue Reading]

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