What To Do With Rivens? A Simple Riven Guide

Even though I’m not really doing Sorties lately, I still always seem to have a couple of unwanted Riven mods lying around. Riven mods are unique as they can be for any one weapon, have a wide variety of stats and make some weapons insanely powerful. The stats on these mods aren’t set in stone though, they change every so often, whenever the developers think a weapon is too strong or too weak. There’s also the strange fact that you can only ever have a maximum of 90 Riven mods, with Riven slots costing 20 Platinum a piece – the… [Continue Reading]

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The Power That Is The Adaptation Mod

Adaptation is an amazingly powerful mod. It’s a Warframe mod that allows you to adapt to damage that you take for a small amount of time, earning damage resistance in the process. The best way to describe it, really, is with an example. But trust me, it’s a cool mod. So let’s say that I am playing as Nidus and I get shot by a Grineer Lancer. That Lancer does Impact damage to me, so I get 10% Impact damage resistance for a little bit from my Adaptation mod. I get shot again before the Adaptation damage resistance goes away,… [Continue Reading]

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The Long, Slow Grind Towards The Next Mastery Rank

Right now, I am about halfway through the master required to reach Mastery Rank 27. If things continue as they are, it will still be a long, long trek until I actually reach MR27. Why? Because there is a lot of stuff that’s simply a pain in the ass to level up. For most weapons, leveling things up is pretty easy. You could probably get to MR16, the maximum rank needed to obtain all weapons in the game, by simply buying weapon blueprints from the shop, building those then leveling up, alongside your normal farming of warframes and relics. Your… [Continue Reading]

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Nightwave – An Intermission

It seems as though the gap between Nightwave Episode 1 and Nightwave Episode 2 ended up being way, way longer than intended. To the point that it’s been impossible getting decent amounts of Nitain lately. To the point that my leftover Wolf Creds sat in my inventory for ages, until I realised I could sell them for 5,000 credits EACH and made myself a nice 1 million credits. In order to fix this, Nora Night has sent us an Intermission, a short Nightwave event until July 5th, which will keep us stocked up with Nora Creds and a few other… [Continue Reading]

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Happy Birthday Excalibur Umbra

Today, 15th June, is the day that the Sacrifice was released and Excalibur Umbra became accessible to pretty much everyone who had been keeping up with quests. Today is the day that we could all get Excalibur Umbra and calm his pain. But the more I think about it, the more I realise just how messed up that whole mess was. The Sacrifice Quest, that is. The Sacrifice involved finding bits of Excalibur Umbra, scanning them and throwing the parts into your foundry to basically resurrect the poor blighter. What’s weird though is that the Operator and Ordis think they’re… [Continue Reading]

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The Arguably Auspicious Aura Forma

The Aura Forma is something I never really expected to see in Warframe, but really, after the addition of the Umbral Forma, I shouldn’t be that surprised. I mean, with one new type of Forma, there were guaranteed to be more in the future. Still, the Aura Forma is quite a weird place to start. Aura Formas can currently be obtained in two ways: either as rewards for rare events or as a rare reward in Arbitrations. The Arbitrations version drops as a blueprint that you then have to build, and is actually more expensive than building an Exilus Adapter… [Continue Reading]

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Five Cool Secondary Weapons You Should Try

Secondary weapons are a very mixed bag in Warframe. Some of them are incredibly mediocre, some of them are insanely powerful. There’s a lot of stuff jumbled in between as well, but there’s only so many dual pistol weapons we can talk about. Today, we’re going to look at five cool secondary weapons you should try. They might not all be ‘meta’ weapons but they all have their own little niches. The Hand Cannon: The Pandero The Pandero is both a semi-automatic revolver-like weapon and a shotgun. I mean, physically, it makes no sense what so ever, since the clip/magazine/whatever… [Continue Reading]

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Forgetting that Vauban Exists

Everyone complains that some Warframes are worse than others, but at least some Warframes have something that makes them at least usable. Wukong for example was at least unkillable while Nezha, before his rework, at least had a cheap Iron Skin so he didn’t instantly disintegrate. But Vauban? Vauban basically has nothing. He is completely forgotten about in almost every way. Vauban is just unforgettable. He doesn’t look appealing, he isn’t appealing to play and he is currently 100% unobtainable right now because his parts are locked away behind the Nightwave cred shop, which isn’t available. Vauban Prime is just… [Continue Reading]

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Rest in Peace, Io

Io was one of my favourite maps in Warframe. It was the Defense tile on Jupiter, set in the Gas City. The same tile was also occasionally used for Interception, but Io in particular is only a defense mission. For a long time, it was one of my favourite maps, but now, it’s a completely different beast. The old Io was… not a big map. Well, it was big and not big at the same time. Like the Ceres Shipyard defense room, you need to take a massive elevator up to the map itself, but the old Io tileset was… [Continue Reading]

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A Thought About Mid-Star Chart Difficulty

It occurred to me the other day, while I was messing around trying to scan an Amalgram on a Gas City capture mission, that things are going to be a tad different for any newer players passing through Jupiter. When I say a ‘tad’ different, I mean completely different. Before the Jovian Concord*, Jupiter was never a hard planet but it was never easy either. Ceres and Jupiter are where the difficulty spikes for a new player. While the Grineer just seem to need more hits before dying and introduce Guardsmen who will try and block things, Jupiter’s Corpus just… [Continue Reading]

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