My favorite TF2 unused content

As the devs of a seven year-old game, the Team Fortress 2 team has had a long time to come up with ideas for our beloved shooter. Obviously not all of them can make the final cut, but a good amount of them have been added in unfinished and relatively inaccessible states. Luckily the community has its ways of discovering this unused content, and here are some I feel a slight pang when I think of because they probably will never see the light of day.

1. “That Dispenser is a Spy!”

Picture by Gen. DeGroot
Picture by Gen. DeGroot

Valve is routinely adding new addconds to TF2. For those who don’t know, addcond, or “add condition” is a console command that changes the status of the player. For example, when a Medigun Ubercharges a teammate, the game initiates “addcond 5” which adds Ubercharge textures, negates all damage, and plays the appropriate noses and voice lines. “addcond 11” bestows the player’s weapons with guaranteed crits and the critglow effect, “addcond 32” is how the Disciplinary Action bestows a speed boost and the motion lines in the air, etc. You can get the full list here.
Well, many addconds aren’t tied to any weapons or in-game events, so you can’t use them. But we can see what they do, and there are some gems. To quote the Team Fortress Wiki:

addcond 49: Crouching causes the player to appear to be a Dispenser of the enemy team to enemy players. As a side effect, forces the player’s speed to 450 Hammer Units/second (diagonal movement is at 520 HU/s). Swapping weapons while in this state will cause the player to temporarily stop moving, then return to 450 HU/s.

You heard that last one right. At one point, Valve was toying with a weapon that disguised a spy as an enemy dispenser if he crouched. That has got to be one of the most hilarious, horrifying, and puzzling ideas. Imagine players routinely spychecking your dispenser. Imagine having no engineers on your team, but dispensers are everywhere. The situations are endless, and every one is hilarious. It’s probably for the better Valve didn’t follow up with this one, but I can dream.

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