A Shotgun Update

I adore the Team Fortress 2 shotgun. Sturdy, reliable, and intuitive, it’s the only weapon shared by four different classes and until the BASE Jumper was added, the only weapon to occupy different slots on different classes. I consider the shotgun TF2’s tenth signature weapon due to its ubiquity and recognizability. There is a sort of elegance in the fact that Valve has never added any sort of reskin or retexture for the shotgun. Every player since 2007 who’s wanted to make use of its six-clip buckshot backup has used the same simple gun; no golden, festive or botkiller variants… [Continue Reading]

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