Distractions

Though I’ve seen plenty of articles on the Daily SPUF about TF2’s loadouts, balance, and players, as well as a ton of pieces on favorite maps and cosmetics, classes and weapons, I haven’t seen much about distractions. I’m not talking about in-game distractions, like the Sandvich Heavy that’s been crouch-walking everywhere for the last 10 minutes, or the 2nd Engineer that insists on placing his Sentry right next to yours. These distractions would make a good article of their own, but it would probably be of a darker tone. Decline and Fall of the TF2 Playerbase, anyone? Now where was… [Continue Reading]

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Secrets and Hidden Content in Left 4 Dead 2

Left 4 Dead 2, like any game, has loads of code/assets that ultimately went completely unused. But some of them are accessible via use of console commands (often in conjunction with sv_cheats 1), letting you see and play with cool beta content! 1. Hidden reload for the Hunting rifle. At one point, the hunting rifle had a much more complicated reload before Valve changed it to something shorter and simpler. But you can still accidentally access the older reload by holding a non-inventory item (like a gas can), throwing it with m1 and immediately shoving with m2. No, I have… [Continue Reading]

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Skins, Skins, Skins!

I told you about the crates, bro, I told you.  It just keeps happening.  Now, its even oozing into non-Valve games.  As you may know, Payday has recently implemented a crate system, full of colorful (and gaudy) gun skins, and Killing Floor 2 now has cases to open as well.  Although those only have hats, how unfortunate.  Let’s take a look. Counter Strike: Global Offensive was the first game to implement these gun skins.  These skins serve as the only thing to find in the crates, indeed they are the only way to personalize your particular character, unlike TF2 and… [Continue Reading]

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Unboxing… Stuff

You know, last time I spoke about this, I bitched and whined about how my brother always unboxes the best shit ever. Sister also did unboxing and got… stuff. It actually kinda got me thinking about things. There’s a huge number of crates around. I’m pretty certain we’ve sailed past the 100 crates mark. The Gun Mettle cases, the Invasion ones, the Gargoyle Cases, they’ve surely put us past 100, right? Unless you’re going to be pedantic and say they’re cases, not crates. If you still need a key to open them, they’re still essentially crates. But the majority of… [Continue Reading]

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And Now For Something Completely Different…

Being an editor, writer and publisher on a deranged blog of insanity has its upsides and downsides. The upsides are that it’s awesome essentially having my own blog where I can write about kinda almost everything, but the downsides are, well, this is a Team Fortress 2 blog. Almost everything we’ve written on this blog has been connected in some way to both Team Fortress 2 and our little, fading community on the Steam User Forums. A community that used to be actually rather busy, and one that’s kinda not really allowed to talk about our other interests. Of course… [Continue Reading]

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